A lot has changed in ESEER since launch
It’s been a while since I shared a proper ESEER update here, and the app has evolved quite a bit.

Since the launch of Extended Wallpapers, I’ve added a much larger effects system with things like Holographic Foil, new Glitch and Atmospheric effects, a more advanced Intro/Reveal system, a major Designer redesign, and more recently the new Asset Creator.
The Asset Creator started as a simple way to make better text directly inside ESEER, but it has grown into a much more complete tool with fonts, textures, gradients, outlines, shadows, 3D projections, bevels, grain, presets and more.
Creations can also be saved, edited later and reused across both regular 3D wallpapers and Extended Wallpapers.
There has also been a lot of less visible work around gyro compatibility, memory usage, OpenGL rendering and general stability.
I put together a visual recap with videos and comparisons here:
https://seerobs.com/news/2026-09-whats-changed-since-the-launch-of-extended-wallpapers/
ESEER is starting to feel much more like a connected set of creative tools rather than just a single wallpaper editor, which is probably the part I’m most excited about right now.

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