Interested to hear what design tool(s) you're using to make your products, at Product Hunt we use Sketch and I personally love it.
But what are you using and what do you love about it? Or do you want to move away into something new?
For me the choice of the tool depend of challenge for example:
If you are part of a large team building a huge product and you need to have great collaboration between designers, Figma it's a great choice.
If you need to prototype and design (saving time) in a single app to test and validate ideas with a small and large amount of user combine Studio + Webflow is really powerful.
If the company started creating digital product and own the adobe account XD is in the package (Ready to use)
And finally if all de design system of a big product was created in Sketch, and the team has created a ecosystem of work, collaboration, process and tools, I don't see the necesity to change.
Resumen: Depend of the challenge.
The best design tool for me and for a lot of other people i have worked with is Figma, a cloud-based design tool that is similar to Sketch in functionality and features, but with big differences that make Figma better for team collaboration.Figma works on any operating system that runs a web browser. Macs, Windows PCs, Linux machines, and even Chromebooks can be used with Figma. It is the only design tool of its type that does this, and in shops that use hardware running different operating systems, everyone can still share, open, and edit Figma files.Because Figma is browser-based, teams can collaborate as they would in Google Docs. People viewing and editing a file are shown in the top of the app as circular avatars. Each person also has a named cursor, so tracking who is doing what is easy. Clicking on someone else’s avatar zooms to what they are viewing at that time.
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Musa
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