@alecdewitz My favorite part is "being in the zone" when you're going with the flow, and things come naturally, and it's exciting and moving fast. For me, the draining/challenging one is the wait between having an idea and having the time and resources to work on it.
@hemantwarier We're currently rebuilding the mobile apps from scratch to be able to add more features on the mobile experience this year. I don't have a precise date for the discussions feature to share at this stage.
@gabrielnes I only use Figma for personal projects so I can't really answer for this but, we organize files on Sketch in folders in our team workspace.
There is a resources folders where you can find templates to start new projects, the components library, datasets...
Then, we organize files in different "platforms" folders: Web, Mobile apps, Others.
For finished projects, we archive them in another folder to keep some clarity on the active folders.
We also name our files with a description of the features or the page that's designed there. So if you're working on something specific, you can search for existing files related to that page/feature for reference, see what was explored before.
In the files themselves, we usually have a page for explorations, a page with the final version, and by default, you'll find a page with the different layouts we use for widescreen, desktop, tablet, web mobile. All the symbols/components are fetched from our shared library so it's always up to date.
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How do you approach a project (big or small) with a lot of ambiguity? What advice might you give to designers on your team?
@kuroumi I'd love to give you a proper answer. Can you provide an example? It'd help!
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@syswarren For example, with Product Hunt and thinking of it as a marketplace for consumers to discover and subscribe to/adopt new products, how might PH try to explore and identify new opportunities of expanding its marketplace experience beyond how it works today? Maybe for both creators and consumers?
@kuroumi To answer your initial question: in your first comment, you asked a question with a lot of ambiguity. So my first step was to ask you for an example, and it's exactly how I'd approach a project that's not clear to me.
Now, let's use your example:
Product Hunt is a marketplace where people can discover products other people share.
You're given a project: Expand the marketplace experience.
First, you'll want to better define the project by asking questions:
"Why does the company want to expand the marketplace experience?" "What does 'expanding the marketplace' mean for the company?" "Can you provide an example?" "Are there long-term goals I'm not aware of that would help direct my explorations?"
And then, when you have more definition on the project, you can ask yourself more questions or run a brainstorming session:
"What could we do to improve the experience for consumers?" "What could we do to improve the experience for creators?"
And because it's a two-way marketplace:
"What do consumers need from creators?"
"What do creators need from consumers?"
"Do we have feedback that would help us answer these questions?"
"How can we interview users?"
To summarise:
- Ask questions to better define the project. If it's not clear, ask for clarification. You're not a mind reader. (At least, I'm not)
- Ask questions and work with your team to explore ideas and build agreement.
- Ask questions to users to better understand what they need.
I hope it helps!
Hey Julie,
1. How do you estimate timelines for design tasks?
2. What are your favorite products by design?
3. How should a newbie start learning product design?
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whats your take on future of product design ?
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Hey, how do you take a step to modify something big on your website. It's a huge risk sometimes. What do you do in such situations?
@varsha_sharma1 Sometimes you have to take risks to make an impact. But if you're not completely sure, you can always test the changes to a subset of users, or be prepared to rollback to the previous version.
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