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Mobile Game Specialized ASO Agent - Third Eye Metrics

Hey PH đź‘‹

I'm a product developer. I love building games, adding new mechanics, polishing feel, and shipping fun features.

What I hate? App store top charts.

After shipping my first mobile game, I got buried in search results. I spent way too many nights manually checking rankings, stalking competitors, rewriting metadata, and still felt lost. The existing ASO tools were either $100–200+/month enterprise dashboards or generic AI that didn't understand my actual data.

So I built what I actually wanted.

Third Eye Metrics with an agent named Natto, your one-eyed AI ASO agent made for solo indie game devs.

### How it works:
- Paste your App Store and/or Play Store links
- Add your 3 main competitors
- Describe your game in one sentence

Then two things happen:

1. You can chat with Natto anytime, ask him why you're dropping in rankings, what keywords to target, or how to improve your metadata.
2. Every Monday, Natto sends you a clean email with:
- The first thing you should fix this week
- What your competitors changed
- Real review sentiment insights
- A ready-to-paste optimized metadata draft

No bloated dashboards. No guessing. Just clear, actionable advice so you can spend more time building and less time worrying about visibility.

It’s basically a specialized Claude agent with real daily App Store + Play Store data behind it (keyword rankings, competitor metadata, review analysis).

I’m launching it today on Product Hunt.

https://www.thirdeyemetrics.com → Try it free for 3 days (no credit card required)

Would love honest feedback, especially from other indie game devs who have shipped (or are about to ship).

Have you struggled with ASO after launch?
What’s one thing you wish was easier?

Are you using general intelligence ChatGPT or Claude or Google AI for marketing things ?

Looking forward to your thoughts!

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