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Framer — Launch websites with enterprise needs at startup speeds.
Launch websites with enterprise needs at startup speeds.
Promoted
Hunter
Over 2.3 billion people play games every day on different platforms and devices. The gaming industry reached $100 billion of revenue in 2016 and is booming. Only around 4,000 pro gamers are making profits out of their time spent in games and pursued skills. Just a couple of games with 6% auditory already turn over close to $4 billion trading in-game items. At the very same moment, 94% of gamers are not involved in global trading at all.
Pros:
creating real-world value for the $100B USD online gaming industry
Cons:
market acceptance in the gaming industry is a challenge
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Hunter
AWESOME!
Providing minecrafters with a way to securely create real-world value from their virtual goods and currency.
Over 2.3 billion people play games every day on different platforms and devices. The gaming industry reached $100 billion of revenue in 2016 and is booming. Only around 4,000 pro gamers are making profits out of their time spent in games and pursued skills. Just a couple of games with 6% auditory already turn over close to $4 billion trading in-game items. At the very same moment, 94% of gamers are not involved in global trading at all.
Over 2.3 billion people play games every day on different platforms and devices. The gaming industry reached $100 billion of revenue in 2016 and is booming. Only around 4,000 pro gamers are making profits out of their time spent in games and pursued skills. Just a couple of games with 6% auditory already turn over close to $4 billion trading in-game items. At the very same moment, 94% of gamers are not involved in global trading at all.
Pros:creating real-world value for the $100B USD online gaming industry
Cons:market acceptance in the gaming industry is a challenge