IZQuest turns inbox cleanup into a reward system. Clean emails → earn plays → use them on Hangman, Sudoku, Space Shooter, Minesweeper, or Chess. The twist: each play costs a percentage of your current inbox. You pick the difficulty - 1%, 5%, 10%, or 20%. The cleaner your inbox gets, the cheaper each play becomes. The games aren't the point - they're the dopamine hit that keeps you coming back. Inbox Zero is the actual goal.
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Maker
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Hey Product Hunt! I built IZQuest because I'm terrible at consistently managing my inbox. I'd let it get into 1000s of emails, then spend a few hours processing it because the stress got too much and things were falling through the cracks. Once the inbox was cleaned up, I'd vow to never let it get that bad again.
I was worried I'd get bored of these little games and they wouldn't have the same pull, but two months later, it still works.
100% vibe coded with AI, passed Google Cloud third-party CASA Tier 2 security testing, $510 later and here I am.
Would love any feedback or suggestions for improvement. Thank you!