Launched this week
Playtester.gg
Fresh and verified playtesters for your Indie Game
62 followers
Fresh and verified playtesters for your Indie Game
62 followers
Forge, the leading platform for community-driven game marketing is announcing the launch of PLAYTESTER.GG, the first of its kind open community and marketplace for game developers and playtesters to matchmake based on their gaming credentials and collaborate to make the next hit Indie game.







Congratulations on the launch, interesting good playtesters are insanely hard to source, and most indie teams either settle for low-signal feedback or burn time building communities from scratch.
Curious how you’re thinking about quality control and incentives on both sides though:
What stops this from becoming Fiverr for playtesting (i.e. low-quality, rushed feedback)?
And how do you ensure developers actually get actionable insights vs surface-level reactions?
Feels like the long-term value here lives or dies on signal quality, interested in how you’re structuring for that? Also do you have sights on Beta testers for SaaS products?