Room Service update: better Docker cleanup, browser caches, and dev-focused improvements
Been iterating on Room Service quite a bit recently and wanted to share a quick update. As more people started using it on heavier dev setups, a few patterns became really clear: Docker cleanup needed to be more structured Browser caches were taking more space than expected Reviewing what’s safe to delete still needed better control So the recent updates focused mostly on that. Added a...
From “Mac is full” to “what is actually filling it?”
After launching Room Service, one thing became very clear: This isn’t just a “developer problem” anymore. AI tools, local models, game dev workflows, code editors… they’re all silently filling up disk space in ways people don’t fully understand. So instead of just improving cleanup, I started focusing on visibility first. Here’s what I’ve been shipping recently: Added an AI Storage category...
AI tools, game dev, vibe coding… same problem
I knew there was a gap here when I started building Room Service, but I honestly didn’t expect this much interest. What surprised me is that it’s not just a developer problem anymore. With all the AI tools, game dev workflows, and this whole vibe coding shift, a lot more people are running into the same thing: their Mac fills up, but they don’t really know why. That’s what I’m trying to solve....





"MOON" is a simple and fun survival game that can be played by anyone. You just need to shoot your enemies by touching the emerging spots on the screen.






