Brian L.

About

Founder & developer building at the intersection of web performance, real-time graphics, and audio. Background in enterprise tech and logistics platforms, now creating browser-native tools like Espectral (espectral.ink) to turn sound into real-time WebGL shader art.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking
Gone streaking 5
Gone streaking 5

Maker History

  • Espectral
    EspectralEspectral — Real-time audio-reactive generative art.
    Sep 2026
  • PAL Dispatch
    PAL DispatchAI-powered freight dispatch for owner-operators
    Apr 2026
  • 🎉
    Joined Product HuntApril 15th, 2026

Forums

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5d ago

Is legacy SaaS pricing officially broken for small B2B operations?

I ve been tracking how legacy software vendors handle small business onboarding in B2B SaaS, particularly in logistics and supply chain.

A fleet owner recently walked me through his experience trying to buy a standard Transportation Management System (TMS) for a 10-truck fleet:

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6d ago

Ditching native mobile apps to eliminate user friction

Back in 2013, we co-founded one of the earliest real-time spot market TMS platforms. The platform itself worked, but we hit a massive operational wall: drivers flat-out refused to download another native app.

That driver resistance forced us to pivot and build an appless tracking system instead, which solved the onboarding bottleneck overnight.

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8d ago

Feedback on WebGL audio visualizer performance?

Hey PH, We re tuning the rendering pipeline for our WebGL visualizer, Espectral.We had to decouple the audio frequency processing loop from the main render thread to keep 60 FPS locked without draining laptop battery. If you have a minute to test it on your setup:Does the visual frame rate hold steady on your hardware? What edge cases or performance bottlenecks do you usually run into with browser-based WebGL apps?Any brutal feedback on visual latency or UX is appreciated!
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