Hey everyone! I m a visual systems designer who was frustrated by the current design tools and trends, so I made my own. That eventually evolved into a daily word-guessing game called Buzquirdle, where design itself is the clue.
I d love to hear your thoughts on:
The idea of using typography and pattern as part of gameplay.
How well this concept bridges design and word puzzles.
Any feedback you have on user experience or playability!