Joon Jung

Joon Jung

mvntSTUDIOmvntSTUDIO
Making dance for everyone.
mvntSTUDIO
used AWSAWS to build mvntSTUDIO
Thanks to AWS for Startup, we've been able to secure initial credits to train models and get architectural supports for inference optimization.

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mvntSTUDIO
While 3D rendering on web was very heavy we could make it due to Vercel. Seemless integration with Cursor made it even faster to build and ship.

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mvntSTUDIO
Most of our 3D dev pipeline from model training are based in UE. We've been R&D'ing with Epic Games Korea and launched initial MVP called 'Unreal Dance Editor' on Fab - targeting game devs and virtual production creatives. So mvntSTUDIO (mS) is basically a simpler web-app version, targeting wider-level UGC creators.

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