
Vois v1.4.1: Export credits, CLI and Skills for AI agents, and the stubborn Windows bug
v1.4.1 is out. Here's what shipped and what broke along the way. The headline feature: Vois CLI and AI agent automation This one is for the developers and automation folks. Vois now ships a CLI binary inside the app installer. AI agents (Claude Code, Claude Desktop, ChatGPT Desktop, Codex, Cursor, Gemini) can drive it directly. We host skill files at vois.so/skills that teach agents the full...
Which audiobook platforms accept AI narration in 2026?
I've never seen a space move as fast as AI-narrated audiobooks. Platform policies shift every few months. Here's where things stand right now, as best I can tell. Google Play Books Accepts AI-narrated audiobooks Requires disclosure that the narration is AI-generated Has been the most welcoming platform for AI narration since 2023 Quality bar exists, but it's focused on audio clarity, not...
Batch production workflow for weekly podcast episodes
I think about workflow optimization probably more than is healthy. Here's the batching approach I've seen work best for weekly podcast production. The problem with "one episode at a time": You context-switch constantly. Monday you're writing, Tuesday you're recording, Wednesday you're editing, Thursday you're publishing. Every day is a different tool, a different mindset. You never build...

v1.3.0: script import/export, progress bars, and an embarrassing cloning bug
Shipped another update today. Two things people asked for, one thing I should have caught earlier, and one quiet fix. The embarrassing one first: Voice cloning could silently fail. If you hadn't downloaded the Expressive engine model yet, the cloning process would run, appear to finish successfully, even show engine badges on the card. But the cloned voice wouldn't actually work. It looked...
The real cost breakdown of running a faceless YouTube channel
Nobody talks honestly about what faceless YouTube channels actually cost to run. So here's a real breakdown. Monthly costs for a 2-video/week channel: Voiceover (the biggest variable): Hiring a narrator: $50-200 per video (varies wildly by length and quality) Cloud AI TTS (ElevenLabs, Murf, etc.): $22-99/mo depending on character limits Self-recording: $0, but 2-4 hours per video for scripting...

What we shipped in v1.2.1 (Windows GPU + stability fixes)
This one's mostly a Windows release. The main change: if you're on Windows and using the Expressive or Multilingual engine, generation now runs on your GPU rather than your CPU. It's faster. It kicks in automatically with no setup needed. If your GPU doesn't support it for some reason, the app falls back to CPU without any fuss. You'll see a small GPU label in the engine selector when it's...
Prototyping NPC dialogue on a zero budget
I keep watching indie game devs burn time and money on voice acting way too early in development. Here's what actually works when you're prototyping on a budget of zero. Phase 1: Text-only playtesting Start here. Seriously. Put your dialogue in text boxes and watch playtesters read it. You'll cut 30% of your lines before anyone speaks a word. Written dialogue that reads well often sounds...
New in v1.0.11: Pause nodes for precise silence control in scripts
Quick update from the trenches. One thing that kept coming up in early feedback: there was no way to control silence in generated audio. You'd write a dramatic script, generate it, and the timing between lines felt off. No breathing room. No pauses for effect. So we built Pause nodes. How it works: Type / in the script editor, pick "Pause", and choose a duration (300ms to 3 seconds). A small...
Week 1 post-launch: what broke, what surprised us, what we shipped
You'd think I'd be ready for launch week chaos. I was not. Vois launched here on March 5. Here's the honest recap. The numbers: 99 upvotes, #13 for the day 116 followers 9 comments on the launch post ~50 downloads in Week 1 First Product Hunt review received What broke: A customer reported that script content disappeared after saving. That's the kind of bug that makes your stomach drop. We...



Launching Vois on Thursday 5th March β a desktop voice AI studio
Hey PH community, I'm launching Vois on Thursday β it's a desktop voice AI studio I've been building as a solo maker for the past year. Some of you may have seen my earlier threads here about voice production costs for game devs, podcast workflows, audiobook production, and accessibility. Those conversations directly shaped what I built. The short version: 63 AI voices, voice cloning, 23...
Text-to-audio for accessibility β where are the gaps?
I'm partially dyslexic. Long text has always been difficult for me β not impossible, just slow enough that by the time I reach the bottom of a page, the top has faded. Since high school, I've been converting articles, papers, and reports to audio so I could actually absorb them. Over the years I've tried everything: screen readers (functional but robotic), browser extensions (limited), cloud...

