Sean Reid

Sean Reid

CAPTCHA RoyaleCAPTCHA Royale
just another carbon-based lifeform

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Sean Reid

6h ago

CAPTCHA Royale - Race to solve CAPTCHAs, last player standing wins

CAPTCHA Royale turns CAPTCHAs into a competitive multiplayer game. A Rust/WASM engine generates 12 CAPTCHA types across 4 difficulty tiers. No images transmitted, just seeds. Battle Royale: wrong answer eliminates you. Sprint: pure speed. ELO matchmaking on Cloudflare Workers.
Sean Reid

3d ago

Gravity Well Arena - Combat game where time dilation is the core mechanic

Orbit a black hole, fighting AI ships. Dive deep and your weapons hit harder, but the universe speeds up around you. Enemies orbit faster, fire more, reposition before you react. Climb out and you're safe but weak. Real orbital physics, beams that bend with spacetime, 6 gravity-aware weapons, AI that exploits time dilation against you. Runs in the browser, no install.
Sean Reid

1mo ago

FLOW Speed Reader - Let the text FLOW through you

FLOW runs entirely client-side — no server, no account, no uploads. It parses 13 file formats natively in the browser, including MOBI/AZW via a hand-rolled PalmDOC decompressor, EPUB, PDF, DOCX, and Markdown. No competitor does that without a backend. The speed ramp engine uses a cubic ease-in curve (120→650 WPM) that mirrors how reading cognition actually works, paired with optical pivot highlighting on each word's focal letter. Zero config, drag-and-drop, light/dark themes, fully private.