shinoj cm

CoFounder-Wenergie, AdsoverAI ,ExodeUI

Forums

ExodeUIp/exodeui•

1d ago

Are We Building Interfaces the Wrong Way?

Think about your current workflow.

Design lives in Figma.
Animations are prototyped somewhere else.
Developers rebuild everything manually.
Logic is wired in after the visuals are done.

Every layer is separate.

We call this modern UI development.

Kavita Ashodia•

1d ago

Type it. Ship it. Done. How 8080.ai replaced my entire dev team

Hey Product Hunt!

I've been using 8080.ai for a while now and honestly it changed how I build software completely.

The problem I always had I had ideas but turning them into production-ready software was slow, expensive, and painful. Hiring developers, managing sprints, dealing with deployment... it never ends.

8080.ai flips that entirely. You just describe what you want in plain English and 10+ specialized agents kick in simultaneously a Tech Lead, Frontend, Backend, DevOps, and Designer agent all collaborating like a real engineering team.

ExodeUIp/exodeui•

6d ago

Designing is easy. Translating that design into a state machine is a nightmare.

The absolute worst part of frontend development is trying to animate changing data.

If a WebSocket pushes new data to your dashboard chart while an existing transition is still running... what happens? Usually, it completely breaks the React state, skips a frame, or the numbers just snap abruptly. Writing robust unmount/remount logic and handling interrupted animations (with Framer Motion or GSAP) for an entire dashboard is awful. It turns a "fun UI task" into a multi-day state management nightmare.

That's why we built ExodeUI. Our engine natively understands state machines and data logic.

The designer builds the visual logic in the .exode file. You, the developer, just throw raw JSON at our custom runtime (built natively in WASM). The Engine handles the data parsing, safely cancels old transition states, calculates physics-based interpolation, and renders the new data points autonomously, at 120fps. No React state syncing. No glue code.

ExodeUIp/exodeui•

7d ago

What do you use for complex, stateful UI animations? (Lottie/Rive aren't cutting it for us)

Lottie is fantastic for simple loaders, and Rive is great for interactive icons. But when it comes to whole-app screens like a complex credit card entry form with validation logic, 3D-like flips, and dynamic API data these tools often fall short.

We're building ExodeUI to handle "Complex Application Logic" directly in the UI file. It has built-in LogicNodes and StateMachines, meaning the developer just feeds JSON data to the runtime, and the UI handles the entire interaction autonomously.

For the frontend engineers (and technical designers) here: How are you currently handling complex, multi-state UI animations that require logic and data binding? Are you hand-coding all of it in React/Framer Motion, or is there a better workflow we are missing?

•

7d ago

ExodeUI - Design the logic, not just the pixels.

Today we’re introducing something that makes building apps incredibly frictionless. We looked at the gap between design and engineering, and we eliminated it. With ExodeUI, you don't just draw pixels; you design the logic, state machines, and physics. When you’re done, it drops seamlessly into your code as a fully functional runtime. No handoff required. Just beautiful, living interfaces that run at 120fps. It is truly magical.