November 26th, 2025
Beat Apple at their own game
This newsletter was brought to you byElevenLabsA pre-flight check for your app
gm legends, happy Wednesday.
Here’s today’s lineup: Rubber Duck gives your iOS app a review before Apple does, Questas lets you spin up branching adventures without touching a flowchart, and FireCut hands you a first cut in DaVinci Resolve so you’re not starting from a pile of raw footage.
P.S. Our very own Head of Product Curation, Gabe Perez is co-hosting a hackathon this Sunday. Sign up here.Â
Beat Apple at their own game

Rubber Duck scans your iOS app before you submit it to the App Store. You upload an IPA, and it runs automated checks plus real human testing on actual iPhones to catch the things Apple loves to flag: crashes, broken flows, missing privacy details, inconsistent metadata, onboarding issues and random edge-case bugs you’d never see yourself.Â
🔥 Our Take: App Store rejections aren’t dramatic, they’re just annoying. Tiny oversights, missing fields, a flow that breaks on one iPhone model, any of it can push a launch back days. Having something that looks at your app the way Apple does, but faster and without the mystery, feels like a sensible extra step if you’ve ever been burned by a random rejection.
Name your favorite tools

Aaron opened a thread asking a simple question: what’s been your favorite product of 2025 so far? No criteria, no categories, just whatever stuck with you after the launch hype faded. It’s already pulling in answers from people naming the tools that actually made it into their routines — not the loudest launches, just the ones that held up.
If you’ve discovered something this year that genuinely earned a spot in your workflow, this is the place to drop it.
So we’re just… talking to software now?

ElevenLabs has been the go-to for voice for a while. Now they've turned that expertise into agents that actually get things done. You set one up, it talks like a real person, listens, responds, and helps handle the task — support calls, bookings, whatever the job is. Not a demo, not a "press 1 for sales" situation. It's ready to deploy. Feels like one of those shifts where the interface quietly changes. Less typing, less clicking, more just saying what needs to happen and letting it play out.
Make your own adventures

Questas lets you turn a character and a simple concept into a choose-your-own-adventure story with AI-generated images and videos. You get a full branching draft instantly, then you can edit scenes, add twists, change paths, and share the finished story as an interactive link.
🔥 Our Take: The idea here is basically: take the part that scares people off, the branching, the tracking, the art, and make it quick to play with. You still write the moments you care about, but you don’t have to build the whole structure by hand.
A faster way to get a rough cut

FireCut for DaVinci Resolve takes your raw clips and builds a first pass of the edit for you. It sorts the footage, trims the obvious dead space, and hands you a timeline you can start shaping instead of starting from zero.
🔥 Our Take: Most of the time spent editing isn’t actually editing, it’s just getting the project into a state where you can edit. FireCut tries to skip that setup phase. Whether it fully clicks for you depends on how you work, but having the boring part handled upfront is an interesting shift.
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