3DAiLY platform fuelled by Generative AI, elevates the asset creation and monetisation capabilities of Game Studios, Indie Developers, 3D Artists, offering: 1. 3D Editor 2. SDK for In-Game Character Personalisation 3. CMS 4. Store 5. On-Demand Asset Creation
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Congratulations for the launch. This is a wonderful development
@abdul_jabar3
Hello Abdul, thank you! Hope you explore the platform and we would love to hear your feedback.
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The generated models were of high quality and suitable for animation and game engine integration. Overall had a good experience using it for the first time.
@kara_adachi Thanks a lot! We have built the platform to make sure that it produces production ready and game ready models which you can directly deploy to most game engines.
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Tried out 3DAiLY and I'm loving the array of features it offers. The ability to choose different levels of detail and download models in various formats is a game-changer for my workflow.
@arnab_patra1
Hello Arnab,
Thank you for your support! While you dive into all our existing features, we are excited for the upcoming features too.
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It's a solid tool for creating characters with fitting assets and a straightforward workflow. Although the file size is huge, I think its work is impressive. I would like to see if this feature can produce characters of lesser polycount.
@subhodeep_chakrabortty Absolutely. We are working on reducing the file size. And yes, this feature produces characters with low polycounts as well. While exporting, you can choose the LOD (level of detail) as LOD4. We are working on providing even lesser polycount in characters which would render super fast in mobile games.
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A platform that really saves time and helps artists like me to monetise better.
I enjoyed creating a character based on a photo and choosing the necessary assets for it during the Beta testing stage! I chose those assets that were added to the character without defects and were free.
In addition, I encountered the following experiences:
1) The online system is very slow when rotating the character in the 3D browser window, so it would be great to add switches that would allow you to switch to simple versions of the 3D rendering of the graphics for faster and smoother viewing.
2) We need to add a function to sort assets for paid or free so that it is easier to select assets.
3) If the user selected a whole asset of clothes and then wanted to change, for example, only gloves, then the new gloves are put on the old ones, which remain too!
4) I chose an ornament for the neck, but it did not appear.
5) One type of glasses fit the face well, and there was another type where the glasses sunk into the face!
This team makes the tool better every time! )
@volodymyr_shaparenko Hello Volodymyr, thank you so much for the feedback. Your feedback has always been constructive and very useful during the private beta launch. And I am glad you tried the editor in the public beta launch. I will convey all the suggestions to our product team.
1) We will work on making the experience smoother.
2) We will implement the better user experience so that you can sort the paid and free assets easily.
3) We will fix issues similar to this glove one.
4) Noted.
5) Sure. Noted, we are working on eliminate this issue of sinking, merging or tearing of wearables.
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Congratulations on your lunch and good luck for the future
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