Hey makers!
Excited to announce that our next event will be in partnership with Sprig, and it will be all about how to build an amazing product experience, whilst avoiding some common pitfalls.
Join us, Sprig CEO, Ryan Glasgow ,and Sprig PM Ning Ma on May 16th at 12pm PT by signing up here.
What questions would you love to see answered? Drop them below!
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Strive for consistency in your product experience across all channels and platforms, and don't sacrifice user experience for flashy design.
I'd love to hear about some real-world examples where initial product experiences were poor, but through feedback and iteration, they turned into successful products.
How do you measure the success of a product experience, and what metrics are most indicative of a positive user experience?
- How can we integrate user feedback and data analytics into our product development process to continuously improve the product experience and ensure it aligns with evolving customer expectations?
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How to be effective in collecting the initial product feedback and quickly iterate?
1. What are the essential elements that make a product experience outstanding?
2. Can you share some examples of products with great product experience?
Do focus on user needs, iterate based on feedback, and strive for simplicity; don't sacrifice usability for aesthetics or neglect the importance of accessibility in creating a product experience that delights and satisfies users.In my opinion, building a successful product experience requires following certain dos and don'ts. It is important to understand the users' needs, prioritize simplicity, etc. On the other hand, it is crucial to avoid overcomplicating the user interface, neglecting user feedback, sacrificing performance for aesthetics, and overpromising while underdelivering.Looking forward to it. Being early on in this journey AND not being a pure product person myself, this is very timely! 🙏 A big question that I have and have heard competing POVs on - How polished does the MVP need to be? Of course, I'm thinking with my B2B hat on. The opinions that I'm hearing are
1. If you're building for the US - UI/UX is crucial. A good product with basic UI won't cut it
2. Rest of the world - Feature-first ,delight/UI/UX later.
How true/untrue is this? And what are the nuances here?1. Build with technology that you are comfortable with because if you start building with something you are not comfortable, you will mess up big time.
2. Build community around you, because that community will help you to validate your ideas and will give you insight around your night scanner product. (You can also utilize that community to beta test and gather reviews)
3. Keep UI experience as simple as possible, don't make it complicated by trying to build something unique.
4. Look at the flaws of your competitor, don't think what they have done better than you because you will loose your confidence (I have abandoned many projects because of this)
5. Lastly some modification based on opinions are good, but don't get swayed by them because it may change your end result!
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