Pramod Rao

What are the best ways to use gamification to drive engagement in a community?

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Points system, badges, leaderboard, recognition. Big fan of how Stackoverflow implemented it without diluting the experience/quality. Any other ideas/examples?
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Social Talent
Mini-games are a good way to drive engagement = investment = transactions. A good example is promo.suite.social
Suvojit Manna
@tiagorbf does it well for his community WBE, with https://wannabe-entrepreneur.com... these stats !
Russell Liverman
It seems to me that all this will work fine if you add nft to it :)
Pramod Rao
Emil Ahayeu
Hi! Thanks for question:) I've done chatbots for Facebook and Instagram communities. There are some interesting gemification mechanics. You can give out points for UGC activity. And every week, keep statistics in the community, people who will perform tasks and participate in activities will get into the "hat" of the group. And they will be seen by all other members of the community. We also did chatbot quizzes both in comments under posts and in private messages to the community. The bot saw who answered first and recognized the answers and awarded points. We also gifted AR masks for doing something in the community. We also raffled off stickers, we made unique stickers and shared them via unique links. The person did the tasks and could exchange the points for a sticker pack. As for Instagram. In it, also you can place the bot, both under the posts, and in private messages. With his help, you can track user activity, for example, to arrange a challanges "likes under posts and stories" and for this to give some rewards or points. You can also run UGC campaigns in Instagram. Make games and filters with AR. Games can be done for a set of a number of points and the subsequent shearing in your account, at the end of the month you can arrange a lottery among those who have shared their content with your AR-game or filter. You can of course combine the whole thing to a blockchain and give out tokens, if your project is related to cryptocurrency. All of the above cases worked well with B2C. Hope my tips will be useful:)
Cyrus
Gamification is nice but has its limits. You will always have to improve the game or invent new ones. I think the focus should be on creating features or tools that gets embedded in the daily lives of users. This way it turns into a habit.