Dmytro Diachenko

🔥 What I've learned from making 50+ mobile apps during my career

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In this post, I will cover only the first point to keep it concise.

First of all, yes, there are still companies and projects that make a development with a designed app or website, i.e., in Figma, but without even making a design system with buttons, labels, and so on. And don’t make me wrong, it's possible to make a small project without even a design at all, like we did. But when you're making a bigger project, it becomes super messy. You always need to create new components; it takes time, it slows you down, and it's not looking consistent.

So, where to start? Start with understanding the simple design principle, which can cover 90% of your questions when developing a design system. It’s called “Atomic Design Methodology”, it's super simple to understand and apply, but for some f***ing reason every third designer doesn't know about it.

This gives you speeds that you cannot even imagine in your development! First of all, if you are lazy, you can export with some Figma to code extension, but without them, it's also super easy to see them in one place, as a dev, you just make them once, you become close to “BDD approach”, you name it!

By implementing those approaches, we are starting projects 20x faster(not accurate, just my feeling)

I hope this small post will help anyone. 

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