Humalike - AI NPC - AI NPCs that talk, remember & act on their own

A new roleplay experience. Build characters and entire AI societies with memory, personality and voice that recognize players, form relationships and react to everything around them. Live on Poland's largest roleplay server. Now, add it to yours.

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Congrats, team! Can custom NPC groups have their own shared history or relationships with each other or how does it work?

 Yes!! You can have isolated NPCs or connected groups.

  • Build gangs, EMS teams, motorcycle clubs, businesses and original factions

  • Members share knowledge and group memories

  • One interaction can change how an entire organization sees a player

very interesting, what if they remember interactions like the vendetta system?

Is it just me or documentation link is not accessible?
I might be your first customer. Please help me with this!

This is awesome, I've been following Humalike for a while now and it will be great to be able to interact with some of the work!

latency is the thing I'd actually worry about here, we deal with this on the phone-agent side at Dial and even a few hundred extra ms turns a "real-time" voice interaction into something that feels laggy and breaks immersion fast. in a multiplayer GTA server you've also got several NPCs potentially reacting to the same event at once, does perception + response run per-NPC independently, or is there some shared world-state layer that batches what's happening so you're not paying the latency cost N times over for N nearby characters?

Wow, these are already running at scale on a live FiveM server and it’s not a demo. That’s impressive.
The idea of NPCs reacting to clothing, masks, weapons, gunfire, and server events is seriously cool. What inspired you to build this? 😀

 love for videogames and a lot of AI :))