I m currently bringing Planelo to Android, and I just hit a classic indie dev roadblock. Google rejected my production access because they want to see more "real-world engagement" during the closed testing phase.
As a solo dev, reaching that 14-day active usage threshold for 20 people is quite a challenge. I m looking for a few more early birds to help me cross the finish line!
The most great ideas hit you when you re away from your workstation. Planelo Web was built to remove the friction between a "spark of inspiration" and "execution."
With our new Public Beta, you get a powerful Kanban-based workspace accessible from any browser. Whether you are juggling game dev, a startup, or a hobby project Planelo ensures no thought ever falls through the cracks.
I just want to say a huge thank you to everyone who tried Planelo after the launch and took the time to share feedback, suggestions, and bug reports.
I ve been going through all of it carefully and I m already working on a new update that focuses on fixing the most painful issues first and polishing the overall experience. An improved version with these fixes will be live very soon
If you want to be part of shaping Planelo further, I d love to invite you to join our Discord community. That s where you can:
Planelo is an idea-first workspace for developers. Capture, structure and connect ideas across iPhone, iPad and macOS — without the clutter of traditional project tools. Each idea and project exposes an API endpoint, enabling automations and custom workflows. This launch brings a clean interface, keyboard-friendly navigation, encrypted sync, and API keys to turn ideas into actions.