TILT - One maze, every 24 hours. No ads, just physics.
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TILT — Daily Maze.
Every 24 hours, a new global maze is generated. You navigate using your phone's tilt controls, but there’s a catch: you only get one attempt per day. If you fail, you wait until tomorrow.
Designed for focus and precision:
True Physics: Natural, responsive accelerometer controls.
Minimalist: No ads, no data tracking, no distractions.
High Stakes: A 30-second daily thrill where every move counts.
Can you beat today's maze in one go?


Replies
@alperen_yurtseven I like the idea. One recommendation is to add animation to the ball. Right now it feels odd that the ball is moving but it doesn't change in anyway. Feels a bit stiff.
@mchaver Thank you for your feedback, i am planning to add more animations (also i want to protect minimalist desing) leaderboards, sharing etc.
Congrats on the launch and creating something that is not an AI wrapper!
Congrats on the launch! I love the 'one level a day' concept. It turns the game into a nice daily ritual rather than a time-sink. It’s a perfect example of how simple design can be high quality. Great job!
Burner
Love the one-shot mechanic — it's such a clean way to create stakes without any reward loop manipulation. Curious whether you've thought about a shared leaderboard or completion streak, though I could see that cutting against the whole "no noise" philosophy you've built around this. The tilt physics being the core differentiator is a bold bet, but if it feels as natural as you're describing, that alone might be enough.
@wcrtr
I’m actually working on a minimalist leaderboard and streak system right now. The challenge is keeping it minimal. I want it to feel like a shared milestone rather than a noisy competition. It should be ready soon but I’m taking my time to ensure it doesn’t break the flow. Thank you for your great feedbacks