What actually makes a design system scalable in Figma?
by•
We often talk about design systems in terms of components and tokens.
But after working with large Figma files, I noticed that scalability often breaks down in much simpler ways:
• Inconsistent naming
• Duplicate components across pages
• Deeply nested structures
• Detached instances
• Token usage drifting over time
Visually everything still looks fine, but structurally the system becomes harder to maintain.
Curious how other teams approach this.
Do you have a way to audit the structural quality of your Figma files, or is it mostly manual review?
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