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AppSignal — Track your app’s health, errors and performance with ease
Track your app’s health, errors and performance with ease
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So cool. If you are looking to develop original content for vr/ar, I was working at mtv and Nickelodeon as animator. I also develop my own characters for kids Tv. Please view my samples here. Thanks. Erosner.com
Great job guys! We waited same long. Let's think about collaboration with SketchAR http://sketchar.tech.
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@adno Thanks for the praise! Contact me at adam occipital.com so we can discuss a collaboration
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This is exactly what I needed! Will there be dev tools released with the initial launch?
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@safaiyeh Absolutely. Bridge will come with Bridge Engine, our developer SDK for mobile mixed reality (see what developers did during a beta week earlier this year in the video below) as well as a Unity plugin that will let you add 6-DoF positional tracking to any existing Unity VR project.
@theleovogel Thanks Leo! We can't wait to get it out into the hands of creators to see what they come up with
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@jacobkyleervin I'm not easily impressed. If this works as well as the video suggests it is game changing. Literally and figuratively.
Is there a distance limit? Could I go to my local park, put on the Bridge and be in Yosemite Valley? Or on Mars? And walk around the park? That would be incredible. Is there any reason you couldn't build leap motion type hand tracking into the Bridge to allow controller-less interaction with the digital environment?
Any chance you need a junior interaction designer on your team :) ?
@theleovogel@jacobkyleervin Unfortunately, due to low gravity and extreme radiation, we don't support using Bridge on Mars :)
In seriousness, the Structure Sensor can sense up to around 3-5 meters range, but you can simply walk around to build maps of larger environments before interacting in mixed reality (last week, I mapped a 150-foot hallway). That said, the amount of data storage required to map and track something like a large outdoor park would be prohibitive at the moment. With Bridge Explorer Edition, we're focused on indoor experiences at room scale (and you can capture small outdoor areas as well, but keep in mind bright sunlight can overpower Structure Sensor, so it's best used with clouds overhead). The size of environment you can use will grow over time (with software upgrades), but we don't anticipate Bridge being a good device for any large-area outdoor mixed reality.
Bridge doesn't come with any kind of hand tracking (but you can see your hands in mixed reality). The wide-angle lens on Bridge provides a nice view of your hands, and perhaps 3rd party software could be used to track them at some point.
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