A no code option for building even the most complex iOS apps, all on an iPad. Drag and drop code blocks. Create responsive UI. Even connect to your server via REST API. π Available now on iPadOS. Coming soon to macOS. π»
@emmanuel_kaska Thanks for the interesting question that I hear a lot. The reason for the iPad first approach is that we wanted to have the Live Preview feature. In Kodika, user is able to see exactly how the app will look in the iOS because our Live preview is an actual iOS Simulator, something not possible when you develop in a different platform(Mac,Web). Also, because of the technology we have developed, user is able to develop in the iPad and preview it live in an iPhone without the need of a build/release/compile. Finally, because of the framework Apple developed (Mac Catalyst) we are able to release a Mac app using our iPad codebase, which will happen in the next weeks, so we have common codebase for both Mac and iPad.
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Will we ever be able to actually code on mobile devices?
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Hunter
@avner thatβs a great question and I guess it depends on how you look at it. There are many small tablets, laptops, and devices that can totally run IDEs.
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@brendanciccone I guess my MBP is a mobile and iPads will be able to run a cloud enabled version of xcode at some point (that would be a good step forward). I'm wondering how this would play out on an iphone/pixel though. Maybe not building from scratch but at least looking and code and maybe fixing minor issues?
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Hunter
@avner if I'm not mistaken, there are actually quite a few iOS IDEs right now, the thing is, most have limitations somewhere or another.
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Hunter
Would you use this if it were also on macOS?
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56 Answers
Itβs hard to make an app to make other apps without any code, but this looks promising!
Congrats on the product launch @brendanciccone. We just published a detailed review of Kodiak at NoCodeMentor.io, in case itβs helpful!
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