Magic Event Live turns camera-recognized hand gestures and body poses into real-time OSC, FreeD, Art-Net and sACN control. Built for VJs, lighting designers, performers and virtual production teams, it runs recognition locally with no cloud delay. Configure up to 20 trigger slots, multiple destinations, fades, thresholds and anti-false-trigger timing. Available for iPhone/iPad and as a native macOS Pro edition.
I built Magic Event Live to make physical interaction with live visuals, lighting and virtual cameras possible without dedicated tracking hardware. The goal is a practical show tool: recognize a gesture or pose locally, then send predictable OSC, FreeD or DMX data to the existing production stack. I am especially interested in feedback from Resolume, TouchDesigner, Unreal Engine and lighting-console users. The free mode can test the workflow, and I have a limited number of macOS Pro promo codes for production testers.
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Finally a gesture tool that actually feels low-latency, ran it on my iPad and the OSC was hitting Resolume almost instantly. The 20 trigger slots are super useful for mapping complex cues without juggling workarounds.
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Finally a gesture tool that actually feels low-latency, ran it on my iPad and the OSC was hitting Resolume almost instantly. The 20 trigger slots are super useful for mapping complex cues without juggling workarounds.