Monitization is so hard without subscriptions. I created this app with the idea of keeping it free for everyone. I have made a cosmetics shop and I am implementing ads. Any suggestions on how to make a consistent income while keeping it free and cost low for the user.
Sending a link and jumping straight into chess with a friend without any downloads is genuinely a nice touch. Multiplayer actually feels smooth on mobile too, which surprised me.
Love that there's no signup wall, just sent a link to my buddy and we were playing 8-ball in seconds. The PWA approach is clever since none of my friends want to download yet another app.
the send-a-link approach is genuinely clever, got my friend playing chess with me in like 10 seconds without either of us downloading anything. The async part is a nice touch for when schedules don't line up.