Pose Animator takes a 2D vector illustration and animates its containing curves in real-time based on the recognition result from PoseNet and FaceMesh. It borrows the idea of skeleton-based animation from computer graphics and applies it to vector characters.
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Hey do you wanna collaborate on this as an open source project? I made something similar long back but it was really poor, you implementation looks much better. Though I had some extra features on top this but yours implementation is super good. Here what i had before ---
https://www.behance.net/gallery/...
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Pose Animator is awesome. I don't understand why Reallusion can't do this without making the user use Windows on a PC. Is there a way to add your own characters, background and set pieces?
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Ya, I could see that it works on the browser. But, couldn't find any options to record or export the data out of it. Am I missing something!!! Pose Animator Animator
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Works very well, nice work! Reminds me of Adobe Character Animator but very impressed it's working direct in the browser.
This is really neat.
Of course I am sure this is just the start, so I can't wait to see where it goes!!!
Many more 2D characters, more integrations, and of course full 3D characters at some point soon too :)
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Probably
The need for image's turning into animated video is still needed
I would like to know anyone that do that
This is awesome! If you had more characters, and were able to record, and output a 30FPS video, this would definitely be a product I could see our company using for training materials, etc. :)
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Wing Assistant