Habit tracker app for iOS that lets you view your habits on a real yearly calendar 🤩 It also has a daily checklist view, monthly calendars, yearly grids, etc. Track 2 habits for free, forever! Thank you for your support over the years. Kevin
The only thing I'm missing is the homescreen widget :)
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Looks great, I use Notion to track my habits but this looks better. Wasn’t too sure about the payment screen popping up the second I open the app. Was confused about what I was paying for
My greatest respect to the design of this app. It just does so many things right I thought about and struggled with when building a learning tracker app which I eventually retired. Your app really feels like quality work.
Although I have all that in mind, it feels too pricey for what it is. Just my personal opinion but I think the whole subscription madness is something the market starts avoiding. Most people I know want to cut back on their subscriptions.
Yes, there is a one time fee available, but compare it to other software you get for over 50€. I can basically do three years of tax declaration. Or buy a triple A game title worth years of development time of dozens of developers.
So, just some advise. I think way more people would use your app if you made it a commodity purchase. And user numbers are valuable. Juat think about the amount Microsoft invested to purchase Wunderlist.
@michael19 Hi Michel, thank you so much! We spent hundreds of hours on the design so I'm glad you like it :-) As for pricing, over years of being indie I've learned to stop trusting my guts and just run tests and trust the data. To try and explain why so many apps are more expensive than the prices one would imagine would work best: regardless of the price of your app, only 1-10% of users will pay for it. You can price your app at 0.99$, you will still only convert a small % of users. And it turns out that the 1-10% that pay are not "that" price-sensitive, because they are in a comfortable financial situation and/or really find a lot of value in the app. Regarding the subscriptions, IMO the biggest benefit is not recurring revenue (retention is really low in most apps), it's that it allows you to use the principle of price anchoring. Basically, if you have a simple plan at 5-10$ like I used to, the decision is "to pay or not to pay". If you jump you price to 40$, you will convert way less. But if you add some subscriptions, then the decision shifts to: "what plan should I take, which one is the best deal possible?". And suddenly your 40$ lifetime plan is actually a reasonable purchase compared to 10$ monthly or 20$ yearly. And finally, just to defend higher prices, keep in mind that even though apps like these may provide less value than some other softwares you mention (though from some of the reviews I've received, one could argue that habit trackers can help someone completely change their lives —stop smoking, lose lots of weight and exit morbid obesity— whereas a complex accounting software just saved them from paying an accountant), the devs and designers still have to spend hundreds of hours building them. When you take into account the difficulty of getting any downloads at all for the first few years, and the low % of people that will ever pay regardless of the price you put, maybe the prices make more sense. I hope that was helpful! All these are just my gut-feeling explanations of why prices are as they are, based on a few years on the market. To take with a grain of salt.
@michael19 I read your comment again and want to add more things, because I find it passionating:
"Just my personal opinion but I think the whole subscription madness is something the market starts avoiding." => I didn't want to launch subscriptions when they started because people were saying that. But the data says otherwise. It has become completely normal for people to have a certain % of their income going monthly into tools that are useful to them or that entertain them. That % is different in every country, it's maybe double in the US than in Europe for instance, and the average amount spent a month are still way higher in the US, so even if the USA subscription market stopped growing, there will be way more growth over the next few years in the rest of the world. But the US is not stopping.
I just googled a bit and the first info is this: "The global subscription & billing management market is expected to grow from $5.10 billion in 2021 to $5.84 billion in 2022 at a compound annual growth rate (CAGR) of 14.40%. The subscription & billing management market is expected to grow to $10.10 billion in 2026 at a compound annual growth rate (CAGR) of 14.67%."
About "Or buy a triple A game title worth years of development time of dozens of developers." ==> Keep in mind that they sell millions of copies, and each copy is for those 50$. If you divide the total man-hours spent on developing the game by the millions of copies they sell, and I suspect you'll find a pretty similar $ of revenue per hour worked to a small team of indie dev spending a few hundreds or thousands of hours but sell copies in the thousands or tens of thousands a year, with maybe 5% of those users paying anything.
"So, just some advise. I think way more people would use your app if you made it a commodity purchase. And user numbers are valuable. Just think about the amount Microsoft invested to purchase Wunderlist." ==> If you aim to sell and can afford to finance the growth of your product for years (by raising funds, usually), I totally agree. But myself, and most people on ProductHunt, are bootstrappers: we don't raise funding and our goal is to create a sustainable business that pays for itself so that we can continue to work on it over decades. We basically would prefer a thousand paying users than a million free users.
Hope this all makes sense :)
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@kevinquisquater thank you so much for your insights. They are really appreciated as I thought about this a lot but lack the practical experience you gained. This made me actually rethink my decision to not offer a subscription for my upcoming product and I will most likely include one to establish said pricing anchor.
My two cents to your remarks in the second message: I think you look at the market dynamic from a quantitative perspective / historical data which is reasonable (Although I am not sure how telling supergalatic market numbers and analyst ballpark predictions really are. Such data is often collected to support an established narrative). If you want to consider a more qualitative perspective, there was a good article in the atlantic in 2022 called "peak subscription", which resonated with my gut feeling.
About your value argumentation: I agree 100%. With habbits we influence the quality of our life more than anything else. And of course, large scale software companies have a different cost revenue structure than indie developers. But just for the sake of fun I could argue that I can track my habbits by writing an X or colorful dot into an old school calendar. Hard to find a similiar, simple substitute to help me finish my tax delcaration and get money back from the state.
Don't get me wrong, if this model works for you: Great! What I just wanted to give is my personal opinion as a user: Although I consider myself not price-sensitive (and good design is important to me), the price point for your app felt too high. I actually send your app to two WhatsApp groups as a recommendation to start tracking their new years resolution. Price discussion came up both times.
To me the quality of the app seems sufficient to excite a significant user base. With some creativity, there may be other ways to monetise them. You track reading? Here are suggestions on what to read next. You track language learning? Here are suggestions for online language courses... You are an online learning company? Provide our users with a 30 day trial and we challenge them to do a 30 days learning challenge...
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Looks like an amazing app. With the calendar view, I will be able to track my consistency easily. I'll surely try for few days.
Hi everyone! 4 years after launching the first Github-like streak grid for tracking habits (#2 Product of the Day on PH, oh yeaaaaah), Super Habit just got a major update that makes it the first —to my knowledge— habit tracker app that lets you see your habits on a real yearly calendar, with monthly divisions and clearly visible weeks 🤩
I've personally been using the app for years and really wanted that type of view 🤗
The app is free to download, and you can track 2 habits for free forever. Upgrade and support my work if you want to track more 🤗
Only available on iOS, I cannot code for Android. Sorry.
BIG thanks to Makshay, Suzie, Lavinia, Atikur and Catia for all their help making this new feature a reality 🙏
Enjoy,
Kevin
Link to the previous launch: https://www.producthunt.com/prod...
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