This release doesn t add content - it sharpens the chaos.
What s new in v1.1:
Improved pixel font + larger text for better readability
Visible mute toggle on home & header (DMCA-safe for streamers)
New Progressive mode: starts at 20 buttons, adds 15 each round
Clearer win screen with sarcastic stat microcopy + bigger NEXT ROUND
Share your shame helper text for easier bragging/suffering
Short descriptions for modes & difficulty (no instructions, just vibes)
Explicit disclaimer: this game is intentionally chaotic and unfair
Per-round variation (movement, timing, micro layouts) without new mechanics
Faster feedback (75ms transitions) no animations blocking clicks
Better dark-mode visibility for button numbers
If you played earlier and felt confused in the bad way, v1.1 should feel confusing in the right way.
When you mentioned chaos, I didn't know you included sound. That was really annoying, but pretty cool. Won't be using it again. But here's an upvote.
Too Many Buttons
@mango_tea Thanks for giving it a try and for the upvote! 😄
The sound chaos is very much part of the experience, so it definitely won’t be for everyone - and that’s totally okay.
Glad it gave you a it a try!
Pretty funny project :)
I don't know if its only me, but the font and the text size make it pretty hard for read to me.
Too Many Buttons
@karol_burdzinski Thanks a lot for the feedback! 🙌
The retro / pixel style was intentional, but you’re right - readability shouldn’t suffer because of it.
I’ll experiment with font size and contrast to improve readability without losing the chaotic vibe.
Really appreciate you taking the time to try it and share this!
@chikx3009
I think you can get inspired by some other pixel style games. I've played a bunch of them and they manage to do this pretty good. It's just my gut feeling, maybe it's the font itself which is pretty narrow and a little bit cursive style, making it very hard to read when it's size is small. The bigger texts are pretty readable though.
Too Many Buttons
@karol_burdzinski That’s really helpful insight - thanks for breaking it down 🙌
You’re probably right that it’s more about the font choice itself than just size, especially at smaller scales.
I’ll look at improving readability for small text while keeping the pixel vibe intact.
Appreciate you taking the time to share such specific feedback!
This looks hilariously chaotic 😂 One working button surrounded by pure madness can already feel the rage and addiction combo. Gonna try it!
Too Many Buttons
@iisis__clements Haha thank you! 😄
That rage + addiction combo is exactly the goal - hope it drives you just a little crazy. Have fun!
Too much irritation, i liked the idea but closed in seconds (gamer for life)
I believe it can be redone with stages or something with starting with few buttons to growing into more complex things rather than starting with final stage of 100 buttons or so you have
Too Many Buttons
@uz Appreciate the honest take - that’s a fair point 🙏
Starting at full chaos is very intentional, but I totally get how that can feel overwhelming and push some players away immediately.
A staged or ramp-up approach (fewer buttons → more chaos) is something I’ve thought about, and feedback like this really helps validate that direction.
Thanks for giving it a try, even if it wasn’t your thing this time.
this isnt what i'm on product hunt for, but im so glad it exists.
Too Many Buttons
SigniFi
I can totally see streamers playing this and raging on Twitch. It has massive viral potential. 📹 One practical question for content creators: are all the sound effects and music royalty-free/safe for streaming, so they don't get DMCA strikes while screaming at their monitors?
Too Many Buttons
@yoang_loo Love that perspective - thank you! 🙌
Yes, all sound effects and music in the game are either original or royalty-free, so it’s safe for streaming with no DMCA concerns.
Would be amazing to see streamers rage-playing it 😄📹