Announcing: β‘ Points Boosts
Hello Product Hunt! We've just added a major new feature to Trophy that we think is worth shouting about. Since the early days Trophy has helped you build complex points systems without coding (think 'XP', 'Gems', 'Energy' etc in mobile and web apps). Now, with Points Boosts, you can add temporary multipliers to this logic during key periods to incentivize extra engagement or prevent churn....
Trophy Jan Update
Hey guys! This is our first release post- our launch, so happy to be sharing this with all those that are following along as we build out Trophy into the most flexible and accessible gamification platform there is! Here's what we shipped in Jan: New user preferences API Rate limit tiers New engagement analytics π New user preferences API We've added a new API to help you build controls to allow...
Thanks for all the support, we finished #3!
Thank you to everyone who upvoted, left thoughtful comments and engaged with our launch on social media! π We're delighted to be finishing Trophy 1.0 at #3 with 323 points! π We're collating all the questions and feedback and integrating it into our roadmap and plan to share product updates in this forum as we launch them each month. We also have a few more launches planned for the coming...
Tools we used to create our launch video and images
Here's a few tools we used to make the images and videos for today's launch. #1 Riverside This is actually the platform we use to record, edit and host our podcast, but it turned out to be super useful for making our demo video too. Having the ability to edit the transcript live and see the video update in real time is a lifesaver. #2 ScreenStudio ScreenStudio seems like to go-to for product...
Trophy 1.0 is officially live!
Trophy 1.0 is officially live. This is the first of a few launches we'll be doing this year so stay tuned...

It's nearly time...
Just finished polishing our product launch video for tomorrow and creating all our social assets, excited to hear the communities feedback!


