Salve! I m Giuseppe, a developer who started in the trenches of the 90s Italian MUD scene (Lumen et Umbra). After 30 years in the industry, my 3-man team is using our life savings to build our dream: Zero-G.
We just hit 972/1,000 registration today and released Alpha 4.8.3. What makes us different?
Scientific Soul: We don't use "Skyboxes." We use real 1:1 NASA topographic data (LOLA/MOLA).
Hard Physics: master the Newtonian "Flip & Burn" or you won't survive the first docking.
The Incursion: We just recorded our first major player casualty a cargo ship lost to an Alien Jump-fleet near Mars. The first Purple Heart was awarded yesterday.
We are 28 pilots away from locking our "First 1000" Gold Medals. If you love hard sci-fi and want to see what three Roman veterans can do in a browser tab, come say hello!
We are thrilled to announce that the Zero-G Project is opening its Alpha version to the public starting now!
Zero-G aims to be more than just a Sci-Fi MMO; we are trying to create a massive, multi-user space simulation. Our mission is to blend the immersive power of gaming with real-world scientific data (including using actual NASA terrain maps) to create an immersive, scientifically credible platform for exploration, discovery, and fun.