I've been reading a lot of launch retrospectives lately and the interesting ones are never about the standard playbook (email list, communities, replying to comments, we all know that part). The good stories are always something specific the founder figured out for their own product, like one who spent the week before launch in the forums stress-testing his premise, so by launch day half the commenters already knew the product and had context.
If you've launched here more than once, what did you actually change between your launches, and which change made a real difference? Just as useful, what did you double down on that turned out to not matter at all?
For example you need to write or edit arbitrary entities very quickly from the backend or frontend, read them, filter them.
We create experimental projects almost every week and this is a very common task
Hi everyone, I'm a product manager but also want to learn the basics of design in Figma. I'm doing this for two reasons:
1. understand our designers better and see the challenges they face soo I can better lead my team
2. design some stuff myself, like social media posts and some personal things as well What are the best YouTube channels to learn Figma interface and all the little tricks&tips this app has to offer? Thank you very much for your recommendations.
I spend most of my week talking to DTC marketers & agencies (from solo founder shops to top-tier) about how they actually operate, and the gap between the tools people demo and the tools they actually keep is bigger than I expected.
The creative and copy generators get all the noise, but lot of them get dropped after a month once the novelty wears off / the team realizes they can integrate those workflows into Claude. What seems to actually stick is less glamorous: certain measurement and attribution tools that earn a daily look, and a couple of retention and lifecycle tools that pay for themselves. Audience-building / targeting is an area I'm less sure about. Many teams still rely entirely on the platforms for it.