Kaedim 3D Texturing BETA - Automatically texture your generated 3D models
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Magically generate and texture custom 3D models in minutes. Kaedim's web app uses ML algorithms to automatically turn 2D art inputs, images and sketches into digital 3D content. Our latest feature is automatic texture application on your generated 3D model 🧑🎨
Hi everyone, great to be back!
Quick intro on us: we are using Machine Learning algorithms to generate custom 3D models in minutes. We are a B2B SaaS startup, helping game developers accelerate their 3D asset creation pipelines, and ship 10x faster.
The problem we are solving is the really expensive and time-consuming nature of creating digital 3D content.
We are now launching our automatic texturing feature that assigns colours or projects an image on your generated 3D model 🎉
Texturing demo: https://youtu.be/0S_zjCuhILk
To get started: https://kaedim3d.com/
For a quick start, you can get one of our trials: https://www.kaedim3d.com/trials
For people who sign up for our trials during February, we are giving away free texturing for the month 🎨
Users can access our tech through our web app and for the devs we also have an API ready to integrate!
We are adding more features in real-time, and we would love to hear your feedback! If you know someone that needs this, please send them our way 🙏
P.S. Today is Kaedim’s 3rd birthday 🎂
Hi everyone, as a software engineer and video game enthusiast I've noticed the struggle of creating all the necessary content for a video game. Going from rough drawings and a basic storyline to an immersive playable game can take years. We hope that Kaedim will make your lives easier by accelerating 3D model creation and allowing you to develop your game while your assets are getting generated. 🚀
Congratulations on the launch! I think this is a very useful product that will save time.
There is a question. Will I be able to upload models and textures to reuse them in Blender/Cinema 4D?
@paulokhtn thank you, appreciate it! Yes definitely, you can download the models in obj, fbx, glb, gltf and then upload to your favourite software for using and further editing 🙌
What a nice feature! Congrats on your launch!
At your documentations I see this info: "Quality Control team member will check and improve the output where necessary for the 3D model".
Is there the same process for the new texturing functions?
@peppereddirt actually that's a great suggestion! We'll make sure to iterate the website to add some visuals that shows the outputs and how the in-app experience looks/feels like. Thanks again! 🥇
@steevep you can create a 3D model from an input image with Kaedim! It's really clean and ready to use and has high accuracy for simple objects - we are working on increasing the detail capture. You can see some examples here: https://www.youtube.com/@kaedim/...
Let me know what you think if you try it :)
@steevep not currently! Since text to 2D is a solved problem, if our users really wanted it we could just integrate a text to 2D API to work as a previous step to Kaedim :)
Currently we are focusing on pushing the barriers of 3D reconstruction from 2D inputs.
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