An Avatar-based social hub with meetings, social games and activities. Providing a sense of presence and a digital watercooler to connect your team.
A fun way to build stronger social relationships together through play.
@ds_fam great question! With our current avatar bases there are over 350,000 unique combinations.....however that being said, we have some great plans for future avatar content. Stay tuned for more in the coming months.
@ds_fam We have barely scratched the surface of costumes. An exciting update is in the works that will add a ton more flexibillity and options for the character creators out there.
@ds_fam Hi Darshi, great question. Yes, once you enter the 'Meeting Space' you can enter a 'Private Meeting Space' in here you'll notice a screen share option in the navigation. You may choose from browser tabs, multiple screens or windows to screen share. There is also an audio share option if you are presenting a video. 🎧
@sunkim thank you for your support! That is an excellent question! Remotely is built in Web2 technology, but that being said we have purposefully designed reusable assets that have application into Web3. This is why we've chosen to build 3D avatars, game assets and environments. At some point in the near future we'd like to be a part of the emerging remote work metaverse 🌌
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@sunkim oh wow, I didn't even think of that. Imagine being able to travel virtually from remote work to parts of the Metaverse! 🤯
@sunkim@whatchuptu Exactly. We focussed on building the community first, but absolutely know that the metaverse is on the cards for Remotely-especially when we add economy and rewards :)
@ds_fam Hi Darshi, we're currently a browser based Chrome experience. However in the future we hope to branch out to other devices and platforms. We have our development roadmap roughly set for the next 2-3 years, but this could change and develop further along the way. It would really be something to join from your phone from anywhere wouldn't it. Thanks for your comment and support, the team at Remotely appreciate it. 🤗
@ds_fam technically it can be done and we have tested Remotely on mobile in the past. So no issues there. We just have to work it into our development roadmap, and make sure we see a big enough pain point for customers.
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@adam_berry2 sounds really good, will be awesome to use this on the go
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@gene_harris please make it work on iPhone and androids
@emma_esencia_merin Hi Emma, oh how exciting, you’re going to really enjoy this. Once you’ve made an account - we have a great onboarding tutorial to bring you up-to-speed with how to move your avatar. We’ve purposely designed user friendly controls, so that avatar movement is intuitive. These same controls apply to everything inside the Remotely Hub, including the games.
@emma_esencia_merin That's right-not everyone is a gamer. The tutorial makes it super easy to understand. Try playing with a friend to start and work through it together.
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@gene_harris okay, okay thank you. I'll check it out.
Awesome! Recently seeing more products / solutions coming out in this space for remote working. Innovation is definitely required in this space. Congratulations on the launch!
@palam_s thank you for your support! Yes, it's been fascinating to see the market grow rapidly in just a short space of time. Remote work is great for the planet and for people who want to gain a better life/ work balance. The future in work is dynamic. Remotely provides a platform for remote teams to build stronger more meaningful relationships 😃
@woody2007 hey Woody, great thanks for the support. Yes, we specifically design each of our games with a focus on remote team engagement. What does this mean? We design with goals like; communication, collaboration and team problem solving. We've also found that a team that can celebrate wins together tend to bond faster. So, yes the games are fun, but they are also designed to bring everyone closer together. 🫂
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@gene_harris Oh I see. Yeah I can see why my team would be into this. I'm going to set up a Friday game for them and see how they get on. Thank you for giving me a bit more info. I'll be sure to let my team know. Congrats on the launch.
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@woody2007@gene_harris that is pretty cool. Do you think Remotely will make games for larger groups at some point?
@woody2007@whatchuptu thank you. Yes, we've put a lot of thought into the takeaway for teams. Playing is of course fun, but to be meaningful we wanted teams to walk away with new skills. That is a great question, without giving too much away we are currently developing a few activities that would be suited to larger groups and be played longer.
@whatchuptu That would be really great in the long run. We have a number of other milestones we'd ideally like to hit first. Expanding our game offering is probably our next big priority. But eventually moving towards a Web3 platform with multiple ways for users to interact would be an amazing place to be.
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@gene_harris Right yeah, there's probably loads of other things your team wants to do first. Suppose it's device dependent too. Not many people can afford a VR headset.
@whatchuptu that's right. There are a lot of variables, I guess we needed to prove first that Remote Teams wanted to connect this way as well. So far all signs point to 'yes' - teams so far are enjoying the games and posting some great scores. Technology is advancing quickly, so this means that over time it will become cheaper and more accessible to users, but it starts with Remote workers and then branches out.
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