Simon Yoon

Frame Localizer helps you test multilingual UI before translation breaks the design.

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Hello PH community!

I built Frame Localizer because translation usually gets treated like a text problem, when it’s really a UI problem.

It’s a Figma plugin for testing multilingual UI earlier in the design workflow. The focus is simple: help teams see whether a screen still works after translation, especially when layout, mixed-language content, and UI consistency start to break down.

The idea behind it is the same one that keeps me building it: your design should hold up in every language. If you’re building a product, you’re already building for a global market.

Would love feedback from anyone working on product design, localization, or multilingual UI.

Site: https://framelocalizer.design
Figma Community: https://www.figma.com/community/plugin/1605520893155853949

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Simon Yoon

🚀 Frame Localizer 2.0.0 is live

This is a major upgrade focused on one thing:
making localization actually work with your UI — not against it.

What’s new:

  • 🧠 UI-aware translation engine (v2)
    Translations now understand local UI structure instead of treating text in isolation.

  • 🧱 Context-aware within each screen
    Labels, actions, and values are interpreted more accurately in their UI context.

  • 🛡️ More reliable translations
    Fewer subtle mistranslations — especially for short or ambiguous UI text.

  • 🎯 Better layout fit without breaking meaning
    Keeps designs intact while preserving intent.

  • 💳 Pro plan now available
    You can now subscribe to unlock higher usage and more consistent workflows.

This release is about moving from “translation” to UI-safe localization.