I built a free pixel art editor that runs in the browser, would love feedback

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Hi all! I'm Lam, an indie dev from Vietnam.

For the past while I've been building SimplePixelArt (), a free pixel art editor that works in the browser, with no install and no account needed to start drawing.

A few things it does that I couldn't find together in other free tools:

  • Tileset editor with autotile (blob/Wang) preview

  • Frame animation, exported as sprite sheets for Godot, Unity and others

  • Thousands of palettes to pick from

  • Image to pixel art converter

I mostly use it to draw small game sprites (16x16 to 64x64) myself.

What would make you actually switch from Aseprite or Piskel? I'm trying to figure out what to build next.

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The fact that you draw your own 16x16 sprites with it is the best sign. Most of what I make started as a replacement for a tool I used every day and kept getting annoyed with. I'd ask Aseprite users what bugs them every single day, rather than what features they want. That list is usually shorter and more useful.