Codex Content Ops turns one product update into platform-specific drafts, publishing checks, local status tracking, metric snapshots, and lead-routing copy. This note was produced by the workflow itself.
This is an early dogfooding workflow, not a full Product Hunt launch yet. Public write-up: https://www.cnblogs.com/aimalou/...
We got tired of waiting 3-14 days for a playable/prototype. So we built an AI pipeline that takes 30 mins
For most UA teams, shipping one playable means paying $300-1400, waiting 3-14 days for a vendor, and losing half the testing window.
Code Maestro fixes this. Built by game dev veterans, it automates the entire creative pipeline, from concept to production-ready playable, with zero templates.
I'm excited to share AllOmniTools, a growing collection of 170+ free online tools built to solve everyday problems for developers, creators, students, marketers, and anyone who needs quick utilities without downloading software.
We built PACT REVENU ERP because most growing businesses in Saudi Arabia are still running Finance, Stock, Sales, HR, and Projects on five different tools that never talk to each other.
Just wanted to start a thread to learn from and connect with more founders and builders in the Product Hunt community. I always enjoy discovering what people are building, so I thought I'd start.
We're building Myspec. The idea came from a problem we kept running into ourselves: AI can generate code incredibly fast, but it can't fix unclear thinking. We found ourselves constantly rewriting prompts, discovering missing requirements halfway through development, and realising everyone had a slightly different understanding of the product. So instead of asking AI to write better code, we built MySpec to help founders and developers turn rough ideas into structured, build-ready specifications before development even begins.
We launched MySpec on Product Hunt about two months ago, and we've been continuously improving it based on feedback from our early users. If you're curious, we'd love for you to check it out and share your honest thoughts: https://www.producthunt.com/prod...
A year ago I started teaching an AI to cook, on evenings and weekends. This week it went live on the App Store and Google Play. Solo build: services, web, native mobile, and the pipelines in between.
CuocoMitra is an AI cooking and nutrition companion. Plenty of apps bolt a chatbot onto a food database. I wanted the inverse: a rigorous system where the AI is the interface, never the authority.
https://www.producthunt.com/prod...
These are the design decisions I would defend in any architecture review:
Single clips are easy now, tools like Kling, Runway, and Minimax can transform a single prompt into a stunning shot in minutes. But what happens when you want to create something longer - a 30-90 second story, a multi-scene ad, or a short narrative? The same frustrating problems arise:
Scenes that don t match
Characters that subtly change
Colors and lighting that drift unexpectedly
Prompts that falter from Scene 1 to Scene 3, leading to wasted credits
That s why we built Vertical Motion: a next-gen solution specifically designed for multi-scene storytelling.