UXPin is the all-in-one design tool where you can prototype using animations, states, real inputs, and logic, co-design in real-time and share specs with devs.
We've recently improved the UI, performance and added new features, wrapping it up as UXPin 2.0.
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I use UxPin for Ux projects. This is great tool for me....
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I've been using UXPin for a few years now and love seeing how far they've come. They release features almost non stop and actually listen to what their users want. This is especially apparent in these most recent releases announced in UXPin 2.0. Can't wait to see what they come up with next!
This is the most undervalued launch of the day. I like what you do guys and would like to know you better.
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it looks fantastic! Congratulations!
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Real talk. UXPin is the best UX tool out there. I am surprised why more people aren't using this. Sketch, Figma, and XD are nice but they are not based in HTML and JS which puts them at a huge disadvantage. If you want to build incredible stuff at scale UXPin is the way to go.
I would also like to say to those who are considering the switch. UXPin (especially with the release of 2.0) does not sacrifice the design experience you had in your other tools. It is still smooth and intuitive. Really, give it a try!
Keeping my finger crossed. Will give it another try. Because with UXPin v1 in the end we have switched to Figma (somehow UI worked better for us there) + new pricing makes it quite expensive if you use UXpin from time to time (max few projects per year - I agree with @bekzat on that).
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@shuenw probably the reason is in my own style of work. I.e., I use Moqups for our current project. I designed wireframes and flows with it 4 months ago, after that for those months I used it in read-only mode. And yesterday I opened it again to make some new screens. Probably the next couple of months I will never use it again because all our UX tests we do on live app.
Import multiple image should allow detect shape elements to import inside the shape. This is great for card designs.
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How does UXPin compare to Proto.io? We do most of our design work in Sketch (with a few of our designers dabbling in Figma). We do have budget for new tools but can't keep up right now. Is there a disadvantage in UXPin to importing designs from Sketch versus having designed within UXPin? Thank you!
@matt_c2 not sure much about Proto.io but You can import sketch file into UXPin without plugin. The features are quite balanced except no artboards.
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Currently, I don't use uxpin very often due to specifics of my work but wanted to say that this tool offers far more than any other if we're talking about designing from scratch to an interactive prototype. With all the updates they really improved the experience. A few things I'm waiting to call it just the last app you'll ever need.
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