What we learned from a decade of building design tools (and why we built Forge)
UXPin has been providing designers with toolsets for over a decade.
We've watched every wave: Sketch to Figma migration, design systems becoming infrastructure, the handoff wars, and now AI design tools.
Every wave has the same pattern. New tool launches. Everyone panics. The dust settles. The teams that win are the ones who asked the right question, not "which tool is best" but "what problem actually needs solving."
For enterprise teams with design systems, the problem has always been the same:
Designers create something. Developers rebuild it.
Figma made the creation faster and more collaborative. It didn't change the rebuild. Lovable and Bolt made generation instant. They didn't connect to existing design systems. Claude Design made visuals accessible to non-designers. It approximates your system but doesn't use it.
The rebuild survived every wave. That's the problem we built Forge to eliminate.
How it works:
1. Your React component library syncs from Git into UXPin
2. Forge generates exclusively with those components — real props, real variants, real states
3. You refine with professional design tools on the same canvas — no AI credits burned
4. You export production-ready JSX referencing your actual imports
5. Developers integrate directly. Nothing to rebuild.
The rebuild is gone. Not reduced. Gone.
For teams without a custom library, Forge works immediately with MUI, shadcn/ui, Ant Design, and Bootstrap.
We're live on Product Hunt today:
https://www.producthunt.com/posts/uxpin-forge

Drop an upvote if eliminating the design-to-dev rebuild resonates. And if you have questions about how it works with custom design systems, I'm here.
— Andrew


Replies
As a developer, I have a feeling that the hand-off process is still so far from being ideal even given all the tools in the market. I really hope that there will be a time when every product will start adopting the same process from the very beginning: having a design system in place is a must. It's so frustrating to work on different products when each of them has its own (pretty inconsistent) approach!
I'm not expecting miracles from any single product, but hopefully Forge will be able to make the world better by setting some hand-off rules that would work and would be adopted by everyone.