Hey! I'm a game designer (Advance Wars, Shantae), and working on an app while applying game UI thinking (satisfying sensations, visual feedback) to hit that "feels good to use" factor. Curious to know from the PH community: What UX tells you an app is made thoughtfully? What makes something feel polished to you? For me: Haptics. I've personally been obsessed with a well-placed tick sensation, or even a ratcheting when rolling through a menu. This is the level of attention-to-detail that says "someone cared about this" also it's just so darn immersive. Feels satisfying. Let this thread be the secret sauce collection.
P.S. I put this thinking into XTERIX, an X client for iOS with haptics, multi-account, and Apple Watch support. If you try it, I'd love to know what lands for you.
The official X (Twitter) app is your feed. XTERIX is your weapon. This "vapordeck" for X starts by securing your account access with PIN privacy. Seamlessly swap between up to 25 logins, or obliterate data residue instantly with a quick 'Burner' session. Scroll, like, and repost from your wrist with X Apple Watch support. For power users who want their privacy to look as good as it feels: welcome to the vapordeck experience.