Hey! I'm a game designer (Advance Wars, Shantae), and working on an app while applying game UI thinking (satisfying sensations, visual feedback) to hit that "feels good to use" factor.
Curious to know from the PH community: What UX tells you an app is made thoughtfully? What makes something feel polished to you?
For me: Haptics. I've personally been obsessed with a well-placed tick sensation, or even a ratcheting when rolling through a menu. This is the level of attention-to-detail that says "someone cared about this" also it's just so darn immersive. Feels satisfying.
Let this thread be the secret sauce collection.
P.S. I put this thinking into XTERIX, an X client for iOS with haptics, multi-account, and Apple Watch support. If you try it, I'd love to know what lands for you.
Mad man actually did it. Twitter on watch used to be a thing (albeit super limited) and was discontinued sometime before becoming X. This is already leaps and bounds better
I have too many side X accounts and anything vaporwave adjacent is my jam. Immediately getting this