Rudy Lee

ZEPETO Studio - Create and sell clothes to 140 million avatars from home

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ZEPETO is an avatar platform with over 140 million registered users. With ZEPETO Studio, you can now design virtual clothes for ZEPETO users worldwide. Simply tweak our templates (or your own designs) and start selling within minutes to make money from home.

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유제니
it's a good product~
Laurencia Opál Szabó
Akar
Hero John
Your software is very good! I like it! ~
Monica Louise
I’m a fan of Zepeto and an avid user since they launched. Prior to their release of the Zepeto studio for creators, I have been creating 2D/3D avatar clothing for other platforms (games) already. I find Zepeto studio to be really easy and convenient to use. However, not all users are knowledgeable when it comes to designing, specially 3D. It would be probably very helpful if there are some tutorials (video and in English) to be provided directly by Zepeto too. Other than that, I cannot wait to see this app grow and improve more. You guys have all my support!
Hera Ahn
Hi, I've made some 3D designs for zepeto. I'm an instagram filter creator too. I talked about this to my korean friend who's a 3D designer, she's living in the UK, but she said the payment is too low for someone who's living in the UK. I just wanna tell you that maybe if you raise the payment, it would attract more 3D designers around the world.
Ricky Kang
@hera_ahn Thanks for your input. We are starting to see few designers who are taking good side income in just couple of weeks, so hopefully it becomes more worthwhile for 3D designers around the world!
Jason Kenny
I love how I can make my own designs, colors, etc.! I submitted content almost three days ago, and they still haven't been approved or denied. When should the feedback be available? Also, will more templates be made (nail art, glasses, etc.)? Can we make our own meshes?
boots with the furrr
@jason_kenny hey did your items get published? how long did it take?
Brillit Hernandez Ramirez
can you please make an english tutorial with using blender and unity instead of maya i cant find any good tutorials
Альбина Манандян
how do I create clothes?😊
Artemis Wolf
I've already enjoyed most of Zepeto's outfits but I truly adore the idea of people being able to express and shate their own creations with others. During this time of the pandemic, it's really hard for some people to keep themselves occupied when staying inside and need another outlet to prevent themselves from falling into boredom. I do have a question regarding the whole "make money from home" part of the overview for this studio. I'm hoping you meann actual real money because if so it would be a great help to those around the world who are in desperate need of some sort of income in order to help provide for themselves and/or their family. However, I'm assuming you mean make zep coin money? Aside from that, I haven't actually tried the studio out yet but once I do I'll make sure to post my review regarding it. Overall thank you for this artistic opportunity for designers and artists alike to try their hand at making clothes and jewelry to share to the world and I'm so excited to see what others have and will create!😊
Artemis Wolf
I apologize now for any spelling or grammatical errors I may have had~
Ricky Kang
@artemis_wolf Yes, you can make "actual" money once you hit the 5000 ZEM mark (your share of the revenue from the items sold)
KZ
As a creator and a working artist, I was very excited about a feature where anyone can make and submit their own designs to public players. I still think this concept is very inspiring, fun, and community friendly. I am also responsible enough to read through the terms and agreements properly because I also need to take into consideration the time and worth of my hard work. The initial statement I agreed to was the conversion of 1,500 ZEMS to 107 USD (around April 10, 2020). I felt that this was fair. I have sold many items already with my balance now reaching 700 ZEMs. This is from intensive hours I've poured into designing for my friends and the Zepeto community. However, just yesterday (April 22, 2020), I was surprised when I happened to check that the payout policy suddenly changed the conversion rate to 5,000 ZEMs to 106 USD. This means that If I earned 1,500 Zems I would only be able to cash out for 31.8 USD (1,500 / 5,000 x 106 = 31.8 USD) instead of 106 USD as originally intended. With this significant change I am only getting a cutout fraction of 30%, 70% (70% x 106 = 74.2 USD) of what I would make is now taken out by Zepeto. This means every 31.8 USD I make, Zepeto will make 74.2 USD. How is this fair? Many users probably also overlooked this because there was no announcement of this change. I understand that under Terms and Agreement that Zepeto may change the conversion rate of Zems to USD at any time. However, I believe the failure to inform studio users like me is very inconsiderate and shows lack of courtesy. It makes me very disappointed and betrayed that Zepeto would take out 70% of my earnings behind my back. This is how I truly feel. I am now discouraged from making and selling any items. I hope the creators can see this and respond because I still love the concept of Zepeto Studio. It would be nice to reach a compromise where creators and the provider can agree on.
Ricky Kang
@karolyn_zheng Hi KZ, thanks for sharing your experience. For every sale, there are two common fees : App Store/Google Play in-app purchase fees (30%) that are charged on every ZEM package purchase and Paypal and/or bank fees of about 10%. After taking out the common fees, we then split the revenue 50:50 with the creators, ending up with 30% of the total sale each. The 1500 ZEMS to 107 USD exchange rate (subject to change due to real fluctuations in exchange rates) should have referred to the creator's share of the revenue, not the Gross Revenue. Hope this explanation helps! We are working on various ways to reward popular, prolific creators. Please stay tuned!
KZ
@heesuk_ricky_kang Hi Ricky, thank you very much for your prompt response. I'm looking forward to the ways for rewarding popular, prolific creators before I make further efforts.