Everywhere I look, people say build in public to grow your product and audience. Sounds great except when you re starting from zero and literally nobody cares yet. From what I ve figured out, it s less about getting likes right now and more about leaving a trail, progress updates, decisions you ve made, even mistakes. Most of it will get ignored in the moment, but it builds a record that people can stumble on later. Also, public doesn t have to mean blasting it to Twitter. It could be small niche communities, Reddit threads like this, or a tiny newsletter. Basically, don t measure it by immediate engagement. Think of it as planting seeds for your future self. Anyone here actually started with no audience and made build in public work? What did you do?
This is pre-launch, but I am afraid that I will struggle finding even my first user for my SaaS. Do you have similar experiences? I have been reaching out to my ICP for days now.
Every time I try out a new app or SaaS tool, I go straight to the pricing page, even if I don t plan to buy or subscribe. I m just curious to see how much they thinks it s worth.
Most products still stick with the good old subscription model, which makes sense, it's reliable, predictable, and aligns with ongoing costs. But more and more apps are starting to offer a lifetime option as well, and honestly I kind of love that.
From listening to different people and their journeys, I ve realised that before they built their first profitable product, many of them failed multiple times.
Similar stories were shared by @marclou , @levelsio or @iuliia_sh to name a few.
I m a solo founder building a B2B SaaS product for businesses.
I spent time researching the market and initially received positive interest for the idea. After building the product, however, I started facing a different challenge.
I m getting regular demos and the feedback is usually positive. People often say the product looks useful, but I m still struggling to get my first paying customer. Some prospects also say they already use larger enterprise systems for similar workflows.
When we were focused purely on user growth, tracking signups gave us an instant high.
But transition to paid subscriptions changed the whole game cancellations hit much harder, and they forced us to take a close look at our actual retention data.
It was surprising to see that most churn came down to habits and daily integration not a lack of tools or updates.