Remotely - Avatar-based social hub with meetings, games & activities

An Avatar-based social hub with meetings, social games and activities. Providing a sense of presence and a digital watercooler to connect your team. A fun way to build stronger social relationships together through play.

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Maxie Godoy
I just had an afternoon meeting dressed up as a unicorn, talking to turtles and knights....haha
@maxie_godoy thank you for sharing Remotely with your team! We're really thrilled to see everyone getting a kick out of the platform and blowing a bit of steam off!
Adam Berry
@maxie_godoy That's great fun. Remotely has a camera in game to capture those moments as well.
Bronson Bradley
@maxie_godoy Plenty more customization options on the way too ;)
Woody
Just thinking out loud, but if my team enjoys it and we want to expand it further in the company, can Remotely handle larger expo style events?
@woody2007 Hey Woody, a great question. It does start with your individual team but if your team enjoy it and you think that the wider company would enjoy Remotely by all means please share the link with them. Currently we have a hard limit of 15 but we are working to expand our capability for larger events. It really depends what the event requirements are. We are working on an 'Enterprise' level in which we could build custom solutions for larger companies. Please keep in touch and let us know what your team thinks the platform. ✌️
Woody
@gene_harris okay great, sounds like a plan. I've already scheduled a Remotely catch up with my team, so we'll go from there.
@woody2007 In the interim you could actually challenge another department to try and beat your top score. Remotely has a Global Leaderboard in which all the top game scores are recorded. See if you can top the current scores!
Juan Godoy
In Remotely it looks like I can see floating islands? Why is that?
@juan_godoy Hi Juan, thank you for your interest in Remotely! Good spotting! Our overall vision is to have many interconnecting islands that belong to loads of different companies, communities and brands. This would allow users to meet up, have endless experiences and discover new locations. It maybe that this leads towards Web3 and the metaverse.
Adam Berry
@juan_godoy the one good thing about 3D environments, is we can make them immersive. Take visitors to new places and experiences. The floating islands is the start of that visual journey.
Mitchell Bassett
@juan_godoy So we can add more floating island with more content while maintaining a cohesive universe! This way you can keep an eye on new floating islands and see what's coming.
Shushant Lakhyani
This is so cool. Congratulations on the launch!
Mitchell Bassett
@shushant_lakhyani Thanks heaps! Glad to hear you like it.
Adam Berry
@shushant_lakhyani Thank Shushant. We appreciate your feedback!
Matthew Bowen
@shushant_lakhyani Great to hear you like it!
Adam Berry
Super proud of the Remotely team as we go live on product hunt today. The future of remote work is social.
@adam_berry2 thank you for supporting the team to shoot for the moon! 🚀🌕
@adam_berry2 let's gooooooo!
Bobby Drake
Some other products replicate the office, why didn't remotely do that?
@genosog Hey Bobby, thanks for supporting our launch. This is a great question. We felt that the 'virtual office' space was quite congested and to be honest recreating a virtual office didn't excite the team. Or really solve the problem most remote working teams were facing. To better understand the strain on a remote working teams, we went remote first. We also started user interviews and user testing. What became apparent is that what people really missed was the informal social time and connections at work. Better known as 'water cooler moments'. Those moments where you bump into someone that you don't necessarily work directly with but neither the less you stop to chat to. This is what Remotely was trying to replicate for remote workers. Our solution to this challenge is structured social games. Whilst fun, they are also designed to improve communication and strengthen informal social networks. A 'digital water cooler' if you will.
Adam Berry
@genosog Cool question, thanks. We just felt with infinite creativity at our means- just recreating the office would have been a missed opportunity. Plus people dont really miss the office- they miss the people and thats why we focussed on social connection.
Mitchell Bassett
@genosog without the office creativity is unlimited. Wouldn't you want to work in a volcano?
Bobby Drake
@mitchell_bassett I do like a good volcano
Bobby Drake
@adam_berry2 Makes sense to me!
Maxie Godoy
I noticed that the audio is really clear in Remotely. I'm sure it's built that way, but does it fully replace video?
@maxie_godoy Hi Maxie, how very astute of you to notice. This is actually something we discovered during development. Have you ever been on a call where the video or the audio lags or drops off? This is because the audio and video are competing for the same data. Imagine a pipe that only has so much space being crammed full of audio and video at the same time. When you started to use prerendered 3D assets (characters and environments) we noticed that they don't compete with the audio stream at all. Hence, our crystal clear audio streams. If you needed a video call there are plenty of great apps out there to use. Remotely doesn't replace these but rather sits along side them as a social tool. That being said, if you don't need to have video, but want clearer non laggy audio Remotely is perfect for this.
Maxie Godoy
@gene_harris oh okay...I see. That's a bit technical for me, but I get it. No video means clearer audio. That is kinda cool. Thanks for answering that for me.
Adam Berry
@maxie_godoy Yes thats right if Zoom was 80% video and 20% audio, we're 80% audio, because our environments are much lighter than video.
Georgen Esencia Merin
What do you need to run it? Do I download anything?
@georgen_esencia_merin thank you for your interest in Remotely. > Remotely is currently a Google Chrome Browser experience on your PC/ Laptop. > Please update to the latest Chrome Browser. > Disable VPN and Crypto Wallet browser extensions as they can affect Remotely performance. And that's it! Jump into the onboarding and when you're familiar with it, simply copy and paste your URL into a chat or messenger with friends and invite them to join.
Georgen Esencia Merin
@gene_harris thanks for the info.
@georgen_esencia_merin Hey George, my pleasure. Thanks for supporting our launch and please keep in touch.
Richard W
While the games are a great addition to have. I actually really appreciated the Meeting Rooms structure. I can share one link with my whole team, then simply walk into another space if I want to have a private meeting with my team leads. The Hub design is exactly what I’ve been looking for.
@ricadw Hi Richard, thank you for trying the Remotely platform and giving us feedback. During our user testing this was one of key takeaways for the team. Users wanted to simply share a link, have the ability to host a meeting and then transition into an activity. Another key insight was the fact that teams can also meet after the game and debrief or just hang out. We're so glad that this solves a problem for you 🤗
Adam Berry
@ricadw Thankyou Richard, that is great feedback. We are really pleased to hear how your team is using the Hub on Remotely.
Hear Me Roar - Kids
Working in Remotely seems very democratic. No boss dominating the video for example. Is that intentional?
@hear_me_roar_kids That is an excellent observation. There was a study conducted at Stanford on 'Zoom Fatigue' in which there were a number of discovers made. One of these was related to 'perceived status' in video conferencing. And you're right, when someone is talking on a video conference they normally take up most of the screen. This can be perceived by viewers as they their opinion carrying more weight than their peers. Especially if this person is a Manager and they are doing most of the talking. One of the other takeaway's from the research was the ability to measure 'Zoom Fatigue' on the ZEF scale and also the fact that 'Zoom Fatigue' appeared to affect women more negatively than men. Some really interesting stuff. So to answer the question...haha yes, we intentionally removed video until we can figure out in which cases it really adds value.
@hear_me_roar_kids Here's a link to an article which jumps into that theme a bit more https://www.economist.com/graphi...
Adam Berry
@hear_me_roar_kids Thank you for that question. One of the first things we did as a team, was initiate a study with a social and behavioural scientist. Her findings helped inform the first designs of Remotely. We've been very research orientated ever since.
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