š ļø Makers, how do you actually know when itās ready to launch?
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Iāve been in the āalmost doneā zone for a while now, that weird spot between polishing features, fixing edge cases, and suddenly rethinking the UI at 2AM.
Iāve got the Launching Soon badge on my profile now, and Iām both hyped and slightly terrified.
So Iām asking the community:
⢠How do you decide itās ready to ship?
⢠Do you wait for perfect or launch fast and iterate?
⢠What gave you the confidence to hit publish?
Would love to hear your war stories, near-launch chaos, and what helped you push through.
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Tldr: just go for it and publish man. I'd say if your features and everything is all good + functional, and you're just worried about aesthetics only at this point, just launch
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@jordansvision thanks for encouragement, itās that part when you start to think is it enough? There are multiple features that would it make better and you deciding what to do more so users would have better experience or if itās good like this and deliver more after launch š I know thatās probably just speculation around it and I should just launch and thatās it! š
I would do beta testing for a couple of people and their use cases. If everything meets expectations then we can move on to another stage of what to improve in the product.
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@ixordĀ Absolutely, that's exactly the approach I'm taking too. Right now Copyber is out in beta for both Windows and macOS, and Iām inviting early users to try it in their own workflows. Once that feedback rolls in and things feel stable, I can move on to refining and expanding with more confidence.
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If you're thinking this hard, I feel like that's valuable time you could've used to launch.
It's actually good that people see your work's imperfections. That way, as you polish features and eventually change the UI, it shows growth and people will become invested in that.
My team and I are so close to finishing our prototype's development (July 31st!) and by no means is it to where I envision it to be, but best believe, we're launching and dealing what comes after that.
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I would do beta testing for a couple of people and their use cases. If everything meets expectations then we can move on to another stage of what to improve in the product.
@ixordĀ Absolutely, that's exactly the approach I'm taking too. Right now Copyber is out in beta for both Windows and macOS, and Iām inviting early users to try it in their own workflows. Once that feedback rolls in and things feel stable, I can move on to refining and expanding with more confidence.