Launching today

Wanaka Studio
Make and publish 3D games with the first AI game engine
242 followers
Make and publish 3D games with the first AI game engine
242 followers
The first all-in-one, AI-native game engine. An AI agent builds your AAA-style 3D game. You can edit it directly in a synced visual editor. No code. Auto-rigging, multiplayer, and 1-click publish built in. Uses ~80% fewer tokens and generates faster than Claude Opus 5.5 + Unity.








Free Options
Launch Team / Built With

AWS Startup AdvisorPersonalized AWS guidance that meets you where you’re already building
Promoted



small games are exactly what I would use this for
@anwar_uddin1 Haha, same here! Some of our beta users have been incredibly creative—it’s fascinating to see what they’ve built.
would love to see a game jam built around this
@jaelyn_zhang We’re thinking about it! Hopefully we’ll have one soon!
I would hand this to a friend with lots of ideas and zero patience for Unity
@alexia_li Instead of making AI fight with Unity, we built an engine it can actually use.
This is so cool! I especially liked that you can also publish it directly, thus allowing to to now only design but also distribute. Which platforms could I publish it to?
I like the idea of starting in plain language and then touching the actual scene. Prompts alone usually leave me wondering what I can safely change.
Congrats! I happened to have an idea to be developed, gonna give it a try
@jojo_li thankss! Definitely give it a run. If you hit any problems or have questions, happy to help out. Have fun building!
This is a really interesting take on making game development more accessible! What stood out to me is that it’s not just about generating a 3D game through prompts, but having the AI agent and visual editor work together in sync, so you can actually jump in and fine-tune things yourself.
Congratulations on the launch, @mariacalabriapr and @yang_zhang21 ! Really impressive work by the team.