Bryn Jackson

Figma 1.0 - The first interface design tool with real-time collaboration

After nine months in closed beta, we’re stoked to open Figma up to everyone. We’re also excited to announce that our multiplayer functionality (the ability to collaborate on design files in realtime) is live.

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Figma is the best! You guys have built an amazing tool that enables designers to do their best work. I'm excited to see this finally get out in the wild so everyone can experience the magic 🎩
Antonio Bustamante
Woah, woah, woah, wat. This is great. This is what Adobe should've done years ago but hasn't. I can understand how persisting enough semantics in a tool like Illustrator would be hard to achieve, but you don't always need a behemoth to sketch and/or wireframe. We have a few things to wireframe in the horizon, so I'll give it a spin and send you guys feedback.
Claire Butler
@antonio_bustamante great! please, send it our way 🙌
Jonathan Widawski
Loving the landing, and the product is very well designed! Congrats on the launch, I'll be following your product & team 👊
Jordan Skole
This is really exciting to see. I loved my chromebook, but one of the reasons it ended up in a stack of books in the corner is because I needed my vector design client applications. Excited to give this a try!
Claire Butler
@jordanskole Let us know what you think! We currently have quite a few users who mainly use Chromebooks - we're especially excited about the potential that has to increase accessibility of design tools to people like students.
Ouriel Ohayon
looks very nice. need commenting/chatting. no?
Claire Butler
@ourielohayon We have commenting - click the last icon in the header of the file. We're interested to see if we hear more demand for chat now that Multiplayer is live. Definitely something we're thinking about.
Ouriel Ohayon
@clairetbutler good thinking then :)
Erik Torenberg
Congrats Dylan, Claire, and Team!!
Dylan Field
@eriktorenberg Thanks, Erik!!
Claire Butler
Dimo Trifonov
Sounds amazing but I feel so comfortable in Sketch. I wish they join forces with Bohemian.
Buck Wilson
Great product, great launch! Super impressed with the vector tools, I can't imagine how difficult working on a product with such a massive "MVP" is. Can y'all go into a little bit of detail as to why you chose the web as the platform for this, given that it ultimately launched with a wrapper? What are the advantages / disadvantages y'all came across? Congrats again on the launch and I look forward to seeing how it grows in the future.
Dylan Field
@buckwilson Thanks, Buck! To answer your question, we initially picked the web because it forced our hand on making a truly collaborative design product. There are just a bunch of issues you don't have to solve (multiplayer, for example) if you go native first. Web first is harder, but super rewarding. Looking forward to your feedback as you use the product :)
Lin Lin
I hope it won't have performance problems like sketch, especially since sketch lags with only one person doing work and this have multiple people doing work on it at the same time.
Niv Dror
🔥🔥🔥