I m testing Global Workbench, a lightweight bilingual workspace for solo operators and small teams.
The idea is simple: keep customer information, product details, follow-ups, and delivery tasks in one place instead of across spreadsheets, chats, and notes.
It is still early, so I m especially interested in practical feedback:
What information do you lose most often when managing client work?
I m a solo developer at Mobi Studio, finishing a small Windows desktop pet game called Gulugulu.
It is scheduled to launch on Steam on August 18, 2026 at 00:00 GMT+8, with a launch price of $1.99 USD.
I m at the awkward stage where the store page is live, but the current build still needs another round of release testing. I don t want to disappear until everything is perfect, but I also don t want to market unfinished work as if it were done.
For people who have launched a small product on their own: what kind of pre-launch updates were actually useful to your audience? Short build notes, brief demos, behind-the-scenes posts, or something else?
Hey everyone, quick self-promo but I d genuinely love feedback.
I ve been working on an AI Vocal Remover for creators who want to separate vocals from songs for remix ideas, karaoke practice, cover practice, short-form video audio, or cleaning up demo material.
Let s be honest hiring freelance talent can be an absolute headache.
Between sorting through 50 generic proposals, dealing with bidding wars where the lowest price wins, and getting hit with bloated 20% platform fees, the traditional freelance model is broken.
As a founder who got completely fed up with this chaos, I decided to build a solution: MeritWorkX (meritworkx.com).
We built it around a simple principle: Match on fit, not on who bids lowest.
We re building Extra, an open-source framework for adding production-ready AI agents directly into SaaS products.
It handles agent orchestration, tools and MCP servers, authentication, authorization, human approvals, memory, and resumable execution.
The goal is to let SaaS teams build agents around their actual product capabilities instead of rebuilding the infrastructure behind them.
We re still early and actively working on the developer experience. We re looking for teams willing to use Extra in a real product. We ll provide hands-on support, including the full integration, in exchange for honest feedback on what works, what doesn t, and what s missing.
The result was an AI-generated fan tribute inspired by Michael Jackson s Man in the Mirror, complete with facial expressions and synchronized lip movement.
The goal was to test whether a single static image could carry enough emotion to become engaging short-form video content.
Most tools cap you at 5000 10000 characters per generation. That's barely one YouTube intro.
We just generated a 50,000 character script a full long-form video essay into a single 44-minute MP3. One click. No manual splitting. No stitching. Just one seamless file.
Here's the demo: https://youtu.be/eN4skbO2cDY
We built VocalAI specifically for faceless creators and long-form content makers who keep hitting credit walls mid-project. Auto-Split breaks any length script into chunks, generates each one, and stitches them into one MP3 automatically.