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17d ago

How much should your product make for you to decide to quit your job?

Me? Oh, for me it was definitely never a number. When I got my first job, I made my own lunch and used to eat it all by myself on the office rooftop. Partly because I didn't much like all the baseball talk at lunch, but mainly, of course, to save money. Then, about a year and a half later, I opened my own company. It has already been 22 years since then, and I still run the company myself.

So my conclusion is: it was about having enough money set aside to get me through the low seasons, rather than reaching a certain level of profit.

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16d ago

Can the wrong testers give you false confidence in your product?

As I work toward getting more people to use my product I've been building.

We spend so much time testing whether our software works. We check functionality, fix bugs, improve the interface, and make sure everything behaves as expected.

But I've started questioning whether we're always testing with the right people.

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16d ago

Why writing prompts is quietly hurting your results

Last month we checked our internal collection of prompt examples and found instructions going past two thousand words. We thought more details meant results but our tests showed the opposite effect.

When directions get long models start missing important formatting rules hidden in the middle sections. Our output became more consistent only after we made those big sections shorter and used bullet points instead.

We learned to see prompts as code functions not as assignments. Keep the focus small explain input values clearly. Take out all the friendly conversation words.

A short instruction set makes the model use its knowledge instead of getting lost in different style rules. Fewer words often mean thinking.

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4mo ago

How do you split time between building and growth when you're solo?

How do you split time between building and growth when you're solo?

I've been building NAAD (an Indian classical wellness app ragas, pranayama, mantra meditation) mostly alone, and I've noticed something: the skills that make you good at shipping product are almost the opposite of the skills that make you good at growth/distribution. One is heads-down and technical, the other is outward-facing and relational.

For those of you who've been solo makers did you force yourself to learn marketing, or did you eventually bring someone in to own that side? And if you brought someone in, how did you structure that (equity, profit-share, contract) in a way that felt fair to both sides?

Genuinely curious how others have navigated this, especially early on when there's no revenue yet to pay someone a normal salary.

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7mo ago

Do you click for the cool logo or the clever tagline?

We all spend hours obsessing over every pixel and word before a launch, but I m curious about what actually works on you as a user.

When you re scrolling through the top products of the day, what is the one thing that actually makes you stop and click?

  • The Icon/Logo: Does a sleek, high-quality aesthetic signal a better product to you?

  • The Tagline: Does a clever or "punchy" one-liner win you over?

  • The Upvote Count: Do you only click things that are already trending?

  • The Problem: Do you ignore the branding and only click if the name solves a pain point you have right now?

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4mo ago

What kind of web app are you developing?

Everywhere you look on Product Hunt, browser extensions and web apps are absolutely exploding. But if you look at real-world screen time stats, mobile apps still capture the lion s share of daily attention. Is the market splitting in two?

If you built a web-first product, did sticking strictly to desktop actually help your retention, or did it hurt you?

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4mo ago

What founder-story movies or shows actually stuck with you, and why?

If we exclude Silicon Valley, the one every entrepreneur has already watched, there is a certain kind of comfort I derive from movies and shows about people who actually built something. These days the struggle and the passion pull me in more than almost any other genre.

The last one to get me was Made in India: A Titan Story (2026) the story of a small team building India s first world-class watch. What stayed with me was the number of times they were on the cusp of shutting down before they made the slimmest watch in the world in 1990, not the eventual success.

I don't know if it's inspiration or just a way to feel less alone in the uncertainty of building something myself but I keep coming back to these stories. Some of the best ones I ve found were never big releases.

My top 5 (not necessarily in order):

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1yr ago

Meta creates own chips because of AI. What consequences could this have for us, regular users?

Yesterday I read an article in Reuters that Mark Zuckerberg is investing billions in developing his chips to reduce his dependence on NVIDIA.

Microsoft, OpenAI, and Google want to make them too.

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